Custom Map: SPIFFENs Clock 2

Started by AutoPost, June 28, 2010, 12:08:22 AM

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AutoPost

This topic is for discussion of map: SPIFFENs Clock 2


Author: SPIFFEN

Desc:
Your city is safe for an long time ,
so building up and makeing towers should'nt be an problem .
Then find the best way to connect to the Totems .

UpperKEES

Fun map Spiff! :)

Had to play this one of course.... ;)

Remarkable how much more difficult it becomes considering that it's actually equivalent to only 1 emitter with 10 intensity and a 1 second interval. I noticed the same for my own Clockmaker.
My CW1 maps: downloads - overview
My CW2 maps: downloads - overview

SPIFFEN

#2
Thx , i havent tryed your clock map ,
i guess it scared me as well + i dont play many maps with spore attacks .
Maybe i give it an try when i have 3 days to spend on it ;)

Link to the first clock map :
http://knucklecracker.com/creeperworld/mapcomments.php?id=2068&page=
PLZ THINK ABOUT WHAT YOU CALL YOUR TOPIC ! It will make the search work better =)
My maps : http://knucklecracker.com/creeperworld/viewmaps.php?author=SPIFFEN
How to make links

UpperKEES

Quote from: SPIFFEN on June 29, 2010, 03:29:19 AM
Thx , i havent tryed your clock map ,
i guess it scared me as well + i dont play many maps with spore attacks .
Maybe i give it an try when i have 3 days to spend on it ;)

The Clockmaker isn't very hard; it just takes quite some blasters to cross the clock.

There are only a few (very weak) spores and the good thing is: this map automatically detects them and indicates from which side they will come! :)
My CW1 maps: downloads - overview
My CW2 maps: downloads - overview