11 Responses

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  1. Bluebolt
    Bluebolt November 10, 2017 at 6:27 pm |

    That looks like the creeper I know and love. *wonders if creeper will get buildings that control flow rate*

    1. Istaro
      Istaro November 11, 2017 at 8:08 am |

      I hope it doesn’t get *buildings* per se—the enemy’s homogeneous, continuous nature is the biggest thing setting CW apart from other RTSs, IMHO!

  2. Shockblast Deluxe
    Shockblast Deluxe November 10, 2017 at 6:27 pm |

    Ooh, sounds like plasma.

  3. DaMetaEX
    DaMetaEX November 10, 2017 at 11:38 pm |

    if im getting this right. its going to flow more like the creep in the first/second/third game where a 20 emitter can reach your base but it will take time.

  4. Rer24
    Rer24 November 11, 2017 at 8:22 am |

    I’m looking forward to once again reliving the island missions from CW1.

  5. Gabor
    Gabor November 11, 2017 at 10:30 am |

    This would be a perfect game for VR.
    Can you please support VR?

    1. Rer24
      Rer24 November 12, 2017 at 8:12 am |

      How would an RTS control for VR? Sure, it’s more 3D than the first 3 games, but it’s still functionally 2D, given that it can be played from a top-down view.

      1. Gabor
        Gabor November 14, 2017 at 2:52 pm |

        It would be way more immersive.
        If you ever played in VR you know whats the difference.
        In this type of game you feel like a “god” who watches the world from above and make changes, you can just use your head to look around in your world etc…

        CW4 would make an AMAZING VR game.

  6. Matthew
    Matthew November 11, 2017 at 12:05 pm |

    It’s always great to see progress, even if it’s just a picture!

  7. ruler
    ruler November 14, 2017 at 5:28 am |

    I’m so happy to learn that you are busy making Creeper World 4! I greatly enjoyed CW 1 & 3, and I can’t wait to buy this one.

  8. Torfindal
    Torfindal November 16, 2017 at 5:08 pm |

    Its just my opinion but don’t you think a dynamic light source (like sun) maybe add atmosphere to map ?

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