Welp, figured it was about time to start talking a bit about what we have going on at KC. Lots of things have been moving and happening and lots more are to come.
Creeper World has turned out to be an unconditional success as small indie games go. It and its cousin the ‘Training Sim‘ have been played over 4 million times so far in 2010. Currently, the Training Sim is globally played between 5000 and 8000 times daily. Daily peaks during the major portal releases were over 70,000 game launches per day.
So I really can’t complain too much about these numbers. CW:TS is on track to surpass ChopRaider in another year (ChopRaider is currently in the wild for 2 years and has been played 5.1 million times). Chopraider, for those that don’t know, was my first ‘experiment’ in large scale distribution indie games.
Traffic to knucklecracker.com remains high as we head into being live for 1 year. Monthly unique visits hover around 100,000. Sales for the full desktop version of Creeper World have been good as well. Much of this can be attributed to the great user community and the custom maps. They have extended the lifetime of the game and I see no end in sight.
Here you can see the unique site visitors since the site launch on July 27, 2009:
The long stretch at the beginning was me doing the “normal” indie game release stuff. It worked ‘ok’, just not that great. The giant spikes were major portal releases. The first was bubblebox.com. The others were kongregate.com, armorgames.com, addictinggames.com, and a bunch (like 1000) other game portals. The last spike was when badges were added to the Training Sim at kongregate.
So…. as we move forward I will be posting about upcoming releases (Yes, Game 2 is under development and I can’t wait to reveal what I have up my sleeve!). I will also take moments to cover numerous technical topics I care about. And I might even ask for help from time to time. So stay tuned, crack your knuckles, and get ready for what’s to come!