Game Mechanics Quiz 1 - How much do you really know?

Started by UpperKEES, October 18, 2010, 11:08:02 PM

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Aurzel


Aurzel



Karsten75


Karsten75

My apologies to all 9-year olds. They are more mature than you.

Kamron3


ontheworld

but it's true... My 8 year old matthew is, anyways

UpperKEES

My CW1 maps: downloads - overview
My CW2 maps: downloads - overview

mthw2vc

#53
Quote from: UpperKEES on October 18, 2010, 11:08:02 PM
Question 3:
Please have a look at the image below:



How much energy collection would be displayed on your screen when 3 decimals would be used behind the decimal point?
Green squares: (Assuming I don't miscount anything):

49 41 42 43 44 39
41 43 43 40 42 39
40 41 43 43 41 43
44 39 41 43 44 43

Added up, that's 1011 (A little under a third of the screen). Each of these is worth 0.004 energy without any upgrades, so that's 4.044. However, the city itself contributes another 0.6 energy because it's on the ground. (If there are reactors hidden where I can't see them, I will be angry)
My final answer is 4.644 collection. (Unless you have the 10% more energy upgrade, in which case it would be 5.108 rounded the the nearest thousandth)

Karsten75

Since CW only displays 1 decimal, how do you propose to prove the answer?

We know from prior discussions that each square under a collector generates .004 energy, but as with a number of other things, we've seen that theory and practice do not always correspond. For instance, in one prior discussion, it became apparent that collector squares covered by creeper does generate energy, even though they are not supposed to. In another, that the terrain is not recalculated after a wall breaks down.

mthw2vc

#55
Observational data I have gathered matches my calculations exactly. The same goes for data relayed to me by others.
If you have exactly 3000 green squares and the city landed, you have 12.6 collection without reactors, precisely what I would expect.

UpperKEES

#56
Quote from: mthw2vc on October 26, 2010, 08:25:21 AM
My final answer is 4.644 collection.

Correct! :) 1 more point for you. (And of course I don't hide reactors or stack items without saying so. ;))



When counting the squares not collecting energy you'll find:

Row 1: 0 + 8 + 7 + 6 + 5 + 10 = 36
Row 2: 8 + 6 + 6 + 9 + 7 + 10 = 46
Row 3: 9 + 8 + 6 + 6 + 8 + 6 = 43
Row 4: 5 + 10 + 8 + 6 + 5 + 6 = 40

This makes a total of 165 squares (out of 24 x 7 x 7 = 1176) not collecting energy.

This means (1176 - 165) x 0.004 = 1011 x 0.004 = 4.044 energy is collected from the surface.
Add the 2 reactors inside Odin City and this makes a total of 4.644 energy (per 0.89 seconds).

Quote from: Karsten75 on October 26, 2010, 08:29:19 AM
Since CW only displays 1 decimal, how do you propose to prove the answer?

We know from prior discussions that each square under a collector generates .004 energy, but as with a number of other things, we've seen that theory and practice do not always correspond.

Quote from: mthw2vc on October 26, 2010, 08:40:07 AM
Observational data I have gathered matches my calculations exactly. The same goes for data relayed to me by others.
If you have exactly 3000 green squares and the city landed, you have 12.6 collection without reactors, precisely what I would expect.

Exactly. I have also tested this and you can notice the point where for instance 3.996 (displayed as 3.9) flips to 4.0 after adding 1 block.

Quote from: mthw2vc on October 26, 2010, 08:40:07 AM
For instance, in one prior discussion, it became apparent that collector squares covered by creeper does generate energy, even though they are not supposed to. In another, that the terrain is not recalculated after a wall breaks down.

These exceptions are correct (I found both cases myself ;)), but are both not applicable in this case. Only the LOS (line-of-sight) function applies here.
My CW1 maps: downloads - overview
My CW2 maps: downloads - overview

SPIFFEN

I dont think the center of the city has energy , but i dont know this game as you do , so it still might be right =P
PLZ THINK ABOUT WHAT YOU CALL YOUR TOPIC ! It will make the search work better =)
My maps : http://knucklecracker.com/creeperworld/viewmaps.php?author=SPIFFEN
How to make links

UpperKEES

Quote from: SPIFFEN on October 26, 2010, 09:27:49 AM
I dont think the center of the city has energy , but i dont know this game as you do , so it still might be right =P

It does, see here.
My CW1 maps: downloads - overview
My CW2 maps: downloads - overview

Sqaz

Thanks Mthw2vc for not even giving me the chance to watch the question ;D.