Custom Map #1229: PACursor 3 - Pump 19. By: Heritor

Started by AutoPost, April 02, 2021, 12:44:47 PM

Previous topic - Next topic

AutoPost

This topic is for discussion of map #1229: PACursor 3 - Pump 19


Author: Heritor
Size: 320x200

heritor

This is a fairly hard map - you'll be nursing the cursor the entire way, and expect setbacks.
It's also a very intensive map, so you'll probably want to switch settings over to performance (or at least I had to on my PC - your mileage may vary).

Pro wrestler, graphic designer, video editor, programmer, cat daddy, game designer - I'm more caffeine than man.

UberWaffe

Best PACursor map so far in my opinion.

Really enjoyed it.

Malignantmind

There's a point in the map where, if you don't immediately shift focus, the whole thing becomes unwinnable. When you're about to hit the area with the redon ore, if you don't immediately move your cursor over there to guide it over the disintegrating land to the next pump, you're screwed. You can't grow creeper on the void, and the pump leading to that area won't push enough creeper out to help, it'll just keep chewing away at the land and you can't progress at all beyond that.

SteveCarlo

wow. that was a slog,  even at 4x, but ultimately satisfying.   are there really rooms with no entrance, or am I missing something?

UberWaffe

Quote from: SteveCarlo on April 02, 2021, 04:23:21 PM
wow. that was a slog,  even at 4x, but ultimately satisfying.   are there really rooms with no entrance, or am I missing something?
I'm assuming you also couldn't find an entrance to the three porter rooms?

MrWizard

I couldn't find entrances to those three rooms either. Very frustrating. Felt incomplete or misconstructed.

Malignantmind

Quote from: MrWizard on April 02, 2021, 05:38:34 PM
I couldn't find entrances to those three rooms either. Very frustrating. Felt incomplete or misconstructed.

I don't think there are entrances to those rooms. It looks like they're a closed loop.

SteveCarlo

Quote from: UberWaffe on April 02, 2021, 05:08:12 PM
Quote from: SteveCarlo on April 02, 2021, 04:23:21 PM
wow. that was a slog,  even at 4x, but ultimately satisfying.   are there really rooms with no entrance, or am I missing something?
I'm assuming you also couldn't find an entrance to the three porter rooms?
yup,
Quote from: MrWizardI couldn't find entrances to those three rooms either. Very frustrating. Felt incomplete or misconstructed.
I just want to paint it all blue

MrWizard

Quote from: SteveCarlo on April 02, 2021, 05:44:11 PM
I just want to paint it all blue

Left a bad taste in my mouth at the end when I figured out I couldn't take those rooms.

heritor

Quote from: MrWizard on April 02, 2021, 05:45:20 PM
Quote from: SteveCarlo on April 02, 2021, 05:44:11 PM
I just want to paint it all blue

Left a bad taste in my mouth at the end when I figured out I couldn't take those rooms.

The lack of access was intentional - I wanted to make sure that the airship had power all the way to the end, although I might have gone a bit overboard on the porters.
Pro wrestler, graphic designer, video editor, programmer, cat daddy, game designer - I'm more caffeine than man.

ButterySkank

#11
For anyone reading this in the future, the map is totally winable.

Edit: Appears issue with the angle I was viewing the map was keeping me from seeing where the pumps were exiting.

heritor

Quote from: ButterySkank on April 03, 2021, 03:44:04 AM
For anyone reading this in the future, the map is not winable, don't waste your time.
Where did you get stuck at? I tried to make it so that this was unfailable.
Pro wrestler, graphic designer, video editor, programmer, cat daddy, game designer - I'm more caffeine than man.

WithersChat

Quote from: ButterySkank on April 03, 2021, 03:44:04 AM
For anyone reading this in the future, the map is not winable, don't waste your time.
Sure your game is updated? Because I just won...
There is no signature!

WithersChat

Quote from: heritor on April 02, 2021, 10:41:13 PM
The lack of access was intentional - I wanted to make sure that the airship had power all the way to the end, although I might have gone a bit overboard on the porters.
Bad idea, because LAG. And useless, because I destroyed the airship before the last energy production areas...
I don't know what to think of this map. It was the best PACursor I've played, but also the most laggy. it was not very enjoyable, but I couldn't stop because it was too much... Next time no lag please!
There is no signature!