Custom Map #1482: To The Totems 2. By: FOXX

AutoPost · 564

AutoPost

  • Global Moderator
  • *****
    • Posts: 24695
on: January 24, 2020, 10:32:40 am
This topic is for discussion of map #1482: To The Totems 2


Author: FOXX
Size: 340x174

Desc:
Go to the Totems and fire them up to win. #EditStruc #ParticlesoverMiredLand #EmergentUp #TiconDefenseRange by Stickman #Fieldswitcher by Grabz



FOXX

  • Community Guild
  • *****
    • Posts: 1347
  • Just Breathe
Reply #1 on: January 24, 2020, 10:35:52 am
(click to show/hide)

Greets
FOXX

The FPAF
For My Maps and Ships!
Including  CUSTOM MODULE MAPS & SHIPS


chwooly

  • Full Member
  • ***
    • Posts: 529
Reply #2 on: January 24, 2020, 09:26:08 pm
Great Map, Only thing I wasn't a fan of was the permanent emitters but with totems that's not really a problem.

Cheers

“Always listen to experts. They'll tell you what can't be done, and why. Then do it.”
― Robert A. Heinlein, Time Enough for Love


ChaosMaster130

  • Full Member
  • ***
    • Posts: 204
  • AKA DUMBHA
Reply #3 on: January 29, 2020, 01:35:55 am
Quick bit of info I would add, reloading a saved game semi breaks the Terp script. it won't work while paused anymore. Just a small quirk I've found.
Though this might be known already :-\

Spamming my Up+B Special since 1999!


FOXX

  • Community Guild
  • *****
    • Posts: 1347
  • Just Breathe
Reply #4 on: January 29, 2020, 12:12:54 pm
Great Map, Only thing I wasn't a fan of was the permanent emitters but with totems that's not really a problem.

Cheers
Part of the setup for this series those permanent emitters combined with the Totem victory.
An added challenge to these maps.

Greets
FOXX

The FPAF
For My Maps and Ships!
Including  CUSTOM MODULE MAPS & SHIPS


FOXX

  • Community Guild
  • *****
    • Posts: 1347
  • Just Breathe
Reply #5 on: January 29, 2020, 12:14:56 pm
Quick bit of info I would add, reloading a saved game semi breaks the Terp script. it won't work while paused anymore. Just a small quirk I've found.
Though this might be known already :-\
Thanks for the info ChaosMaster130, not aware of this.
I might have mixed up some scripts - not sure if this is also the case in the CM series Terp map.

Greets
FOXX

The FPAF
For My Maps and Ships!
Including  CUSTOM MODULE MAPS & SHIPS