Custom Map #3485: Wild Wild West. By: kalek

Started by AutoPost, May 03, 2016, 12:33:36 PM

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yum-forum

#15
Very intelligent game. Fantastically beautiful design and "mechanics".
And also nice scenario of game. You can work in Hollywood!  :)

Thanks for the great work! 

P.S. It was difficult to understand the logic of the game without hints in comments of DOmOnik...  ;)
1560 maps in CW2, CW3 and PFE till now
last

kalek

Quote from: PMouser on May 05, 2016, 04:33:55 AM
i cant nullify the diamite, the buzzsaw keeps killing the nulifier

I see you finally  did it !  Bravo !

kalek

Quote from: D0m0nik on May 05, 2016, 02:13:14 PM

Another great map, I was actualy disappointed first time when it ended, I was planning to take out the top gun when I triggered the win criteria!

"I was actualy disappointed first time when it ended" ...  It it was possible, I would have add this script :

IF player "D0m0nik"  SETMAP -> no dynamite, creeper amount + 500%, Turret speed 50, saw 4 times bigger,
limit weapons to 1 each...  ;D

Thanks for comment.

kalek

Quote from: yum-forum on May 06, 2016, 04:52:43 AM
Very intelligent game. Fantastically beautiful design and "mechanics".
And also nice scenario of game. You can work in Hollywood!  :)

Thanks for the great work! 

P.S. It was difficult to understand the logic of the game without hints in comments of DOmOnik...  ;)

Thanks for your comment.
This took me a long time to make, so I still have over 50 maps of yours to play...

yum-forum

#19
Quote from: kalek on May 09, 2016, 06:09:45 AM
Quote from: yum-forum on May 06, 2016, 04:52:43 AM
Very intelligent game. Fantastically beautiful design and "mechanics".
And also nice scenario of game. You can work in Hollywood!  :)

Thanks for the great work! 

P.S. It was difficult to understand the logic of the game without hints in comments of DOmOnik...  ;)


This took me a long time to make...

You are really The Great map maker! Important not number of maps, but quality!  :)
In last map for me was very "difficult" terrain (as usual for last Your maps), but exellent " mechanics" effects and logic of game!
My "demand": new map with many many effects and "mechanics", but  with simple visible terrain. By other words map with similar concepts, but almost plain terrain (picture can be beautiful). Difficulties how to find proper ways to build collectors is not enjoyable... ;)

1560 maps in CW2, CW3 and PFE till now
last

kalek

Quote from: yum-forum on May 09, 2016, 12:32:25 PM

You are really The Great map maker! Important not number of maps, but quality!  :)
In last map for me was very "difficult" terrain (as usual for last Your maps), but exellent " mechanics" effects and logic of game!
My "demand": new map with many many effects and "mechanics", but  with simple visible terrain. By other words map with similar concepts, but almost plain terrain (picture can be beautiful). Difficulties how to find proper ways to build collectors is not enjoyable... ;)

Thanks so much, this is very very kind of you, but you're WRONG !! I  am just a small amateur... There are so many excellent maps in colonial space ...

At this time, I just play making maps (and exploring the infinite possibilities of the game).

Regarding the terrain, you are RIGHT !!  I' have to save myself from J. Pollock and get closer to Mondrian... My next map will have more plain terrains with not (too much) confusing textures.

Be seeing you ;)

GoodMorning

I keep expecting a large black monolith. I also find myself anticipating your next map almost as soon as the previous one is completed.
A narrative is a lightly-marked path to another reality.

kalek

Quote from: GoodMorning on May 11, 2016, 09:05:34 AM
I keep expecting a large black monolith

You are close to it  ! It will be black and big, but not a monolith.... and very mean...

yum-forum

#23
Quote from: kalek on May 09, 2016, 06:09:45 AM
Quote from: yum-forum on May 06, 2016, 04:52:43 AM
Very intelligent game. Fantastically beautiful design and "mechanics".
And also nice scenario of game. You can work in Hollywood!  :)

Thanks for the great work! 

P.S. It was difficult to understand the logic of the game without hints in comments of DOmOnik...  ;)


... I still have over 50 maps of yours to play...

I just finished Your last map 3076 (DANTE INFERNO). Very nice and comfortable to play puzzle map.
I played ALL of Your maps!  :)
I enjoyed to play almost all Your maps! Thank You!

Small review:
The most comfortable to play for me - 3076 and 3077 (DIAMANDIA).
Most difficult to play for me was 3256 (Kanal) and 3096 (Aleph2). Almost impossible to play without Your and DOmOnik comments in the Forum.
Most beautifull desing and effects in 3485 (Wild Wild West), 3461 (The Lost World) and 3396 (Roadside Picnic). But in this great series of maps very annoying terrain.
Once more thanks for good work!  :)

1560 maps in CW2, CW3 and PFE till now
last

kalek

Quote from: yum-forum on May 13, 2016, 10:28:26 AM

I just finished Your last map 3076 (DANTE INFERNO). Very nice and comfortable to play puzzle map.
I played ALL of Your maps!  :)
I enjoyed to play almost all Your maps! Thank You!

Small review:
The most comfortable to play for me - 3076 and 3077 (DIAMANDIA).
Most difficult to play for me was 3256 (Kanal) and 3096 (Aleph2). Almost impossible to play without Your and DOmOnik comments in the Forum.
Most beautifull desing and effects in 3485 (Wild Wild West), 3461 (The Lost World) and 3396 (Roadside Picnic). But in this great series of maps very annoying terrain.
Once more thanks for good work!  :)

Many thanks Yum, for your comments and interest.
I understand your point of view regarding terrains.
My next map, nearly finished, has a more visually easy terrain (I hope ...  :-\).
In the future, I think doing one map really flat, in order to change my  actual way... ::)

yum-forum

It is a pity that author of this and other excellent maps leaved CW3 world. Without Great Map Maker life in CW3 became poor... This is one of reasons why I jumped into PF game.   
1560 maps in CW2, CW3 and PFE till now
last