Custom Map #2221: Farewell, old friend. By: tamrin

Started by AutoPost, June 25, 2015, 05:09:37 PM

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AutoPost

This topic is for discussion of map #2221: Farewell, old friend


Author: tamrin
Size: 256x256

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In this map is big amount of enemies........ Good Luck

mckinnal

ok, am i missing something or am i just being stupid? ive restarted 3 times now but i still cant get off the starting island. is there a pecial trick or something?

tamrin

here is the hint
Spoiler
You have to start in the top right corner. You will have enough time to collect nullifier and destroy that four emittors.
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mckinnal

i did that and took out the 5 emiters along the outside edge too but i cant reach the other islands to get the beams to stop the spores

tamrin

ok, than I will give you next hint, which will help you
Spoiler
you can collect beam and relay before you land in the corner. There is enough time to land near to it and build one collector. After that fly to corner.
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PMouser

i cant survive when i fly to corner. i cant clean up all that creeper.
Hi, I am a Bible believing christian.
I am a Youngevity distributor.

tamrin

how to clean up corner  :)
Spoiler
corner can be cleaned with two nullifier. You have to place one in the power zone to destroy four emitters in the boxes. Place the other one to left down corner (I mean in this corner's corner). this will destroy remaining emitters. But it is not everything because it will not clean up corner from flood. So during building nullifiers you will be able to build also one or two cannons. Energy is big problem at start, so dont forget to build some collectors and also use the crystal. 
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PMouser

huh, i thought i supposed to sit on power zone, can you send screen shot? i keep getting the island flooded with creeper because of the tight energy
\
Hi, I am a Bible believing christian.
I am a Youngevity distributor.

tamrin

You have to create something like this before flood. After that you can fly with Cannons on new power zones.

PMouser

how did you grab your beam and have so much time left? i cant get in corner that fast. ty
Hi, I am a Bible believing christian.
I am a Youngevity distributor.

tamrin

The picture show above is only created in edit mode. After you collect beam. fly to corner and start with collectors. start building two nullifiers and collect energy from crystal. During building you have to build two cannons. I dont know how to help you more.

PMouser

i cant seem to get this right, i dont survive and i put stuff where shown.
Hi, I am a Bible believing christian.
I am a Youngevity distributor.

creepergirl

I really liked the look and concept of this map so I stuck with multiple attempts. I got the beam and relay easily enough. nullified all items in top right corner. Then maybe I turtled too much on the next step? I myself am stuck in the corner. I tried for hours to send weapons to open a relay connection and failed. So I am stuck too but at the very next step from where you are now. If you land right by the beam and relay, watch where the creeper fills the area last and place your green dot to collect those two items simultaneously then i paused my game as soon as the green dot was built. then i clicked my base and moved it to top right. i am open to help you get to where i am at. in hopes that you figure out the next step. cuz i feel dum myself after getting this far to be stuck.

PMouser

huh i do what the pic says but i just cant fly to corner fast enough and the creeper breaks out in corner and defeats me
Hi, I am a Bible believing christian.
I am a Youngevity distributor.

RrR

The first 10 minutes or so are a real challenge (10/10), took several attempts to get it right. Energy and time are very tight: too slow and it is spore wipe-out.

Thereafter the map is a little repetitive and takes a long time. Destroying the first of five identical sets of units at the bottom of the map is a challenge. Destroying the remaining four isn't really. The spore island and the NE island put up some challenge, but the four islands with large blue emitters just took a minute each under the influence of massive pz air power.