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#1
Heh. I couldn't walk through walls, but I could destroy them!
#2
Colonial Space Map Discussion / Custom Map #11621: Walls PAC. ...
Last post by AutoPost - October 31, 2025, 09:10:11 PM
This topic is for discussion of map #11621: Walls PAC


Author: IronJohnLogan
Size: 256x156

Desc:
Happy Halloween! Ghosts can walk through walls.... Can you? Enjoy!
#3
Colonial Space Map Discussion / Custom Map #11620: Diagonal ta...
Last post by AutoPost - October 31, 2025, 11:09:40 AM
This topic is for discussion of map #11620: Diagonal takeback 2


Author: builder17
Size: 75x50

Desc:
Simple uphill #Vanilla map, with plenty of AC available.
#4
Farsite Colonies / Custom Map #5858: No Power. B...
Last post by AutoPost - October 30, 2025, 11:19:21 PM
This topic is for discussion of map #5858: No Power


Author: EZM
Size: 320x200
DISCUSS ON DISCORD
#5
Farsite Colonies / Custom Map #5857: ERN Fortress...
Last post by AutoPost - October 30, 2025, 12:42:09 AM
This topic is for discussion of map #5857: ERN Fortress


Author: MattyP1397
Size: 151x431
DISCUSS ON DISCORD
#6
Colonial Space Map Discussion / Custom Map #11619: Giant Pumpk...
Last post by AutoPost - October 29, 2025, 08:52:15 PM
This topic is for discussion of map #11619: Giant Pumpkin PAC


Author: IronJohnLogan
Size: 256x237

Desc:
Giant Pumpkin for the season PAC A little laggy at the start, turn off flying units upper left. It clears up after you kill some things. Large map, tactical movement and economies to exploit PAC Enjoy!
#7
for me it didn't work at first, but then, as I reloaded the map, it worked fine again. The clickable button for pause worked all of the time...
#8
Colonial Space Map Discussion / Custom Map #11618: Ore Mine Ga...
Last post by AutoPost - October 29, 2025, 04:12:13 PM
This topic is for discussion of map #11618: Ore Mine Galore


Author: Sniper1
Size: 128x60

Desc:
#9
Colonial Space Map Discussion / Custom Map #11617: Shield. By...
Last post by AutoPost - October 29, 2025, 03:28:58 PM
This topic is for discussion of map #11617: Shield


Author: Egg
Size: 255x50

Desc:
#10
Colonial Space Map Discussion / Re: Custom Map #11610: CSM B-2...
Last post by Johnny Haywire - October 29, 2025, 02:50:14 PM
Cool map, as always. Lots of different toys to use if you're so inclined, or you can just muscle through it old-skool style. I like the varying levels of terrain, that makes it a little more interesting.

Not sure if the spore tower animation is new or if I never noticed it before, but it's cool. Not that it's necessary but it's definitely more interesting than it doing nothing.

Thanks for the map! =)