18 Responses

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  1. SomeAnon
    SomeAnon June 7, 2011 at 12:19 pm |

    Good to know that you’re doing good, and that Code Maps will be also difficult, because they weren’t at all in CW1.

    1. Yelik
      Yelik June 7, 2011 at 7:04 pm |

      Aren’t code maps basically Chrono Missions?

      1. sayaks
        sayaks June 8, 2011 at 7:08 am |

        No, because chronom, there you make a date and create a map from that. In code i could write: “iaoshfkjcxvhxcjkkfd” and get a map. And also code maps mare harder to generate than chronom, because of artifacts and gateways and phantoms, Etc…

  2. crazyone76
    crazyone76 June 7, 2011 at 2:06 pm |

    do we have to wait for the movie to get the update or is it seperate?

  3. supersonicguy
    supersonicguy June 7, 2011 at 2:20 pm |

    Yay, regular status updates! Anyways, what did you decide on the “vacuum” mode of the Creeper Maker? Convert to ore, Storage, or a hybrid? Most people chose Hybrid, I think. Btw, do you have a rough estimate of when the first update will be released? you said somewhere that it was in weeks/months, so is it now in days/weeks, or (I doubt it, but) hours/days?

  4. Molay
    Molay June 7, 2011 at 3:34 pm |

    Semi-regular updates will be fantastic. I think it will avoid lots of spam in the comments and repetitive questions. It’s a great step, and I love it when a developper has a blog with regular updates. Thanks 🙂

  5. Player
    Player June 7, 2011 at 4:52 pm |

    If I have group of 20 units and i wish to “deactivate” then I need 20 times click deactivate button. This is bug.

  6. SCREECHx01
    SCREECHx01 June 7, 2011 at 7:05 pm |

    I had an idea for an energy chart that shows what is using energy and how much, etc. Maybe like a pie chart or bar graph? This would help me at least (probably other people too) knowing exactly how my energy is being used. So maybe not this update, but a later one this could be added?

  7. Steven Laroche
    Steven Laroche June 8, 2011 at 11:25 am |

    A bit too late now, but something like a promotional video showing off the game could probably be done by the game community. I am always impressed by what people in a game community can do.

  8. Sammygood
    Sammygood June 8, 2011 at 12:37 pm |

    On the gameplay video, i think it would be best if you use the customized panel at the bottom, like when you select one of the weapons it has loads of settings that you probably use for development but it might make new people think that the game is much more complicated than it is, and it might put some people of buying it. Just a tip 🙂

    1. Sammygood
      Sammygood June 8, 2011 at 12:38 pm |

      Woops, i mean not use the customized panel

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