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Author Topic: Nice Job, Hard Art & Quagmire Quest - Three map series by UpperKEES  (Read 22434 times)
UpperKEES
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« Reply #30 on: April 12, 2010, 02:54:02 pm »

You certainly need them. Try a relay; you'll be surprised.... Wink
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Vexsin
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« Reply #31 on: April 12, 2010, 03:12:57 pm »

yeah i figured that out, did not realize you stacked the blasters ontop of a relay, thats why I never tried to get them

Clever!
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UpperKEES
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« Reply #32 on: April 16, 2010, 06:18:48 am »

I've added a new map, Nice Job 3: The Farmer.

Click the link above to play, or see the first post of this topic for more details.


* NJ3_TheFarmer.jpg (227.18 KB, 700x525 - viewed 3268 times.)
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Sqaz
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« Reply #33 on: April 16, 2010, 07:39:43 am »

I really liked this one, it took me a few tries to get my strategy right, and I found it very challenging.

However I think it's more Hard than Medium as I found it very hard to build 6 blasters in time.
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UpperKEES
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The Creeper is getting deeper.... into me.


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« Reply #34 on: April 16, 2010, 09:50:25 am »

I can imagine you had a hard time when you tried to build 6 blasters (and succeeded!).

Positioning of weapons and choice of upgrades will make a difference.

I only build 4 blasters and go for 3 upgrades before the walls break. With the right positioning and choice it won't be hard at all.
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Sqaz
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« Reply #35 on: April 16, 2010, 10:34:18 am »

Oh, I see it now, never thought about doing it that way.

Well, atleast I managed to survive Grin, however my score isn't as good as it could be  Sad
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UpperKEES
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The Creeper is getting deeper.... into me.


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« Reply #36 on: April 16, 2010, 10:38:17 am »

To be honest I thought it wouldn't be possible to build 6 blasters in time without suffering from a severe deficit and even being able to build a few SAMs in time, so all credits to you!
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Sqaz
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« Reply #37 on: April 16, 2010, 10:40:31 am »

For the first spore wave I didn't build any Sams, the blasters were enough to hold them back (and I had the luck that the on that wasn't destroyed landed on one of those islands where the survivors used to be)
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Vexsin
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« Reply #38 on: April 17, 2010, 12:37:33 am »

For the first spore wave I didn't build any Sams, the blasters were enough to hold them back (and I had the luck that the on that wasn't destroyed landed on one of those islands where the survivors used to be)

^this

After the first wave, the rest came pretty easy once you get a few reactors and more SAMs as the waves get stronger

Overall, I liked it, good challenge
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UpperKEES
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The Creeper is getting deeper.... into me.


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« Reply #39 on: April 17, 2010, 08:19:08 am »

Heheh, funny how everybody plays it differently. I don't build reactors at all for instance, only blasters (first 4, later 2 more to move them closer to the emitters), some SAMs (that I rotate) and collectors of course. I have wondered however if I should try it with some reactors to finish it even quicker.
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Vexsin
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« Reply #40 on: April 17, 2010, 03:27:18 pm »

i'm able to get 3 upgrades right away (blaster, reactor, sam) and 6 blasters up before the walls break, and from there, surviving the first missile attack, then I can just make a few reactors and cap off all the emitters.
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ontheworld
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« Reply #41 on: April 19, 2010, 01:24:59 pm »

YAY! someone made my country! Cheesy Cheesy Cheesy Cheesy Cheesy Cheesy Cheesy Cheesy Cheesy Cheesy Cheesy
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UpperKEES
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Posts: 5527


The Creeper is getting deeper.... into me.


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« Reply #42 on: April 19, 2010, 03:57:27 pm »

Yeah, please save us! Wink
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My CW1 maps: downloads - overview
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UpperKEES
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Posts: 5527


The Creeper is getting deeper.... into me.


WWW
« Reply #43 on: April 23, 2010, 07:30:33 am »

I've added a new map, Nice Job 4: The Plumber.

Click the link above to play, or see the first post of this topic for more details.


* NJ4_ThePlumber.jpg (266.91 KB, 700x525 - viewed 3321 times.)
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My CW1 maps: downloads - overview
My CW2 maps: downloads - overview
Vexsin
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Posts: 147



« Reply #44 on: April 23, 2010, 11:25:11 am »

good job!

bad joke/pun intended

I liked it
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