Custom Map: Nice Job 5: The Clockmaker

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AutoPost

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on: April 29, 2010, 03:26:01 pm
This topic is for discussion of map: Nice Job 5: The Clockmaker


Author: UpperKEES

Desc:
NEW: First map with automatic spore direction indicator, so no more surprises! Not that hard, but you'll need quite some blasters to be able to cross the clock. May be a little CPU intensive in the final stage.



UpperKEES

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Reply #1 on: April 29, 2010, 03:51:18 pm
Title:
Nice Job 5: The Clockmaker
Difficulty:
Hard
Creeper type:
Land & Air
Remarks:
NEW: First map with automatic spore direction indicator, so no more surprises! Not that hard, but you'll need quite some blasters to be able to cross the clock. May be a little CPU intensive in the final stage.
Description:
You are a clockmaker and today you received an unusual clock for repair. It got wet and it is not water resistant. Luckily you start next to the battery compartment (1.5 Volts).

The main clock indicates the seconds passed. The small one on the bottom right displays the minutes this repair is taking you.

The gauge on the top left seems to be a weather sensor. It shows from which direction the rain will fall. As long as you keep it powered, it will show you useful information!

You are not sure about the gauge on the top right. It looks like a count down device....

Please repair this clock before it's completely filled with water!
Download page:
Nice Job 5: The Clockmaker
Full size screen shot:
More maps:
Apply here for another job ;)

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Vexsin

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Reply #2 on: April 29, 2010, 04:26:22 pm
looking forward to giving this a shot later tonight



UpperKEES

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Reply #3 on: April 29, 2010, 04:32:42 pm
After creating this map I finished it in about 17:30, but that was weeks ago, so I had a worse run this time. Maybe I'll try again if someone beats me.

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bigschank

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Reply #4 on: April 29, 2010, 09:14:31 pm
this is what it looked like when i won.



took me 35 min, but im in the number 2 spot!!



UpperKEES

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Reply #5 on: April 29, 2010, 09:55:22 pm
Heheh, pretty nice! And 35 minutes is not bad at all, considering you didn't even cap the clock completely.

(click to show/hide)

Also good to see you still have the spore direction indicator intact. I assumed some people would rather use that blaster somewhere else, although I use it myself, because I can't memorize the pattern I chose and I'm too lazy to switch to the map editor every 3 minutes.... :P
« Last Edit: December 13, 2010, 03:16:58 pm by UpperKEES »

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Vexsin

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Reply #6 on: April 30, 2010, 01:16:10 pm
Note to self, try again when not on my laptop that winds up getting 1 FPS near the end....



UpperKEES

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Reply #7 on: May 01, 2010, 06:08:27 am
Yeah, the more structures you create, the slower the game will become. I noticed this when the map was about done (at the start everything is fine as the amount of emitters itself is no problem), so I couldn't help it any more. Something to keep in mind when developing new maps (which I did ;)).

Edit: probably best to switch to maximized windowed mode towards the end of this map instead of playing full screen.
« Last Edit: May 01, 2010, 06:20:36 am by UpperKEES »

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ontheworld

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Reply #8 on: May 06, 2010, 04:58:15 pm
probably best to switch to maximized windowed mode towards the end of this map instead of playing full screen.

i just play it small at those times



Miss Melissa

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Reply #9 on: June 13, 2010, 07:01:36 am
bah, i was mere seconds from beating you.. i could feel the excitement building.. then one of my connections broke. :o i just dont have it in me to try again anytime soon.  i still did a pretty good job, ill take it.
quite a challenging map when im trying to beat ur score, so much creeper n so little time.. gotta build n move..
i didnt use any mortars, tho i think in hindsight it woulda helped. i shoulda looked at what u did first.. but i guess im stubborn like that.  :P perhaps next time.



UpperKEES

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Reply #10 on: June 13, 2010, 01:10:22 pm
Ah, you even went back to an oldie? I can imagine your disappointment; similar things happened to me before. Maybe one thing to cheer you up: when I set my own score for this map I tried to finish under 20 minutes and everything seemed to go fine (I knew from testing that faster should be possible), but just before connecting to the last totem (at the top right) one of my blasters blew up and I completed the map in 20:05. It's still the only one in the >20 minutes range.  :-\

(click to show/hide)

Stubborn huh? ;) Just stay that way; you're doing fine. Thanks for playing (and almost beating me)! :)

Edit: typo
« Last Edit: December 13, 2010, 03:17:47 pm by UpperKEES »

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snowmaker (JM)

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Reply #11 on: December 26, 2010, 05:53:01 pm
An increase of 6 minutes is pretty good for your maps  8)   I am testing myself with your maps and trying different strategies.



UpperKEES

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Reply #12 on: December 27, 2010, 09:50:48 am
Oh, that's very nice indeed and faster than I ever managed to do myself! *Adds map to the replay list*

Any change of strategy you like to share?

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snowmaker (JM)

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Reply #13 on: December 27, 2010, 10:34:02 am
I am being more patient. Engaging creeper only when needed. And changed the order of my upgrades. So really only standard things.