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~~DISCUSSION~~ <- Alpha List of Commands <-class link <-PRPL home <- Game 4 home
case STATEMENT.SETPARTICLEMAXSPEED:
f1 = GetFloatFromStack(); //max speed
i1 = GetIntFromStack(); //Particle UID
{
ParticleBase p = Particles.GetParticleByUID(i1);
if (p != null) {
(p as Particle).MAX_DELTA = f1;
}
}
break;
| Arguments | Result | Notation |
|---|---|---|
i1 i2 f4 f3 f2 f1 – |
| Standard CRPL | arguments command |
| Warp notation | command (arguments) |
ShowTraceLog
Same example in Warp notation:
showtracelog