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~~DISCUSSION~~ <- Alpha List of Commands <-class link <-PRPL home <- Game 4 home
case STATEMENT.SETBONDMOVEMENTPARAMS:
f4 = GetFloatFromStack(); // phase
i3 = GetIntFromStack(); // time
f2 = GetFloatFromStack(); // max length
f1 = GetFloatFromStack(); // min length
i2 = GetIntFromStack(); //Signal waveform Type
i1 = GetIntFromStack(); //Bond UID
| Arguments | Result | Notation |
|---|---|---|
i1 i2 f4 f3 f2 f1 – |
| Standard CRPL | arguments command |
| Warp notation | command (arguments) |
ShowTraceLog
Same example in Warp notation:
showtracelog