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~~DISCUSSION~~ <- Alpha List of Commands <-class link <-PRPL home <- Game 4 home
case STATEMENT.CREATEBOND:
f1 = GetFloatFromStack(); //Bond distance
i3 = GetIntFromStack(); //Show
i2 = GetIntFromStack(); //Particle 2 UID
i1 = GetIntFromStack(); //Particle 1 UID
| Arguments | Result | Notation |
|---|---|---|
i1 i2 i3 f1 – |
| Standard CRPL | arguments command |
| Warp notation | command (arguments) |
ShowTraceLog
Same example in Warp notation:
showtracelog