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This make enemies.
Seed will change position of enemies. Enemy placement will change direction where enemies will be laced.
EMITTERS
Emitter count change how many emitters will be here. Min and max emitter strenght changes borders of amt of emitters. Min and max emitter interval changes interval of waves.
DIGITALISTS
Include digitalist change if will be there digitalist or not. Bloom frequency change the intensity of digitalist sources (the circle around emitters). Min and max bloom size changes the borders of random size of sources. Min and max tendrils changes random count of lines from source to some location. Min and max tendril dist changes random distnce from end of tendril to source.
RUNNER NESTS