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⇐ Index
⇐ Custom CPACKs & Units
⇐ VPAC Wiki Page
VPAC CPACKs download location. (Includes this CPACK)
This CPACK provides advanced Creeper enemies not exclusive to VPAC but are fully VPAC compatible. The units of this CPACK have a more direct influence in a mission than traditional enemies and can be seen as a higher tier of Creeper-related foes.
All units in this CPACK have full intentions to fight the player among the Rift Lab as opposed to Emitters/Spores just doing Emitter/Spore things, these units are designed to fight back, such as the Advanced Emitter which becomes more aggressive when lots of Creeper is lost.
Usually, the Rift Lab user challenges the Creeper, but here, the Creeper challenges the Rift Lab user.
This is for non-PAC mode.
When enabled, the player can select 2 difficulty options.
“Hard” changes nothing.
“Normal” halves a lot of stats among the units in this CPACK.
A custom objective will be set to differentiate between hard and normal modes.
The reason “Hard” is called hard is due to my, (Vertu), habit of making VERY tough maps compared to how most people like to have the game win for them. This is to deceive the average player who does not like a more demanding experience in choosing the easier option without potentially feeling guilty.
If you are reading this and are one of those players, oh well, the secret is ruined for you. Not that this script is commonly employed.
There is also a little note saying that disabled is Play As Creeper compatible.
Don't touch this script. It controls the effects of certain objects in units which constantly rotate towards the camera at all times.
This is where you can modify how much power each unit uses in this CPACK and to toggle if the CPACK should be Play As Creeper or not.
Don't touch this. When PAC Mode is on, this script creates a button to select all TCMLs without needing to select one and press CTRL + A.
VPAC CPACKs download location. (Includes this CPACK)
⇐ VPAC Wiki Page
⇐ Custom CPACKs & Units
⇐ Index