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The Crimsonator injects surrounding Creeper with the same compounds and stimuli as the Crystal does, promoting the synthesizing of Crimson which is extremally resilient to direct damage such as explosive cannon shells but some observation1) has found Crimson to be ever so slightly weaker than Anti Creeper rather than a 1:1 ratio, but this is so small (such as 9:10 Crimson:AC), local production of Creeper will make up for this difference against AC but if Creeper is becoming Crimson via flow from distant sources, this indiscrepancy can be noticed, although difficult.
[Version 2.6.1.8 and onwards] The Crimsonator is slightly better than traditional Crystals. It produces Crimson at 112.5% efficiency compared to the Crystal which is 100% efficiency as a reference point.