User Tools

Site Tools


cw3:units:enemy

This is an old revision of the document!


<- Home

Enemy Units

Structures

Emitter

Emitters produce creeper, the main enemy of the game. They can only be destroyed by a nullifier or destroying a Warp Inhibitor. In the map editor, they can be adjusted to produce differing amounts of creeper at different intervals.


Runner Nest

Runner Nests produce Runners that move on digitalis. It will only create Runners if there is digitalis underneath it. In the map editor, they can be configured to produce Runners with different health, speed, and payload than the norm.


Spore Tower

Spore Towers launch varying amounts of spores at random player units. They can be modified in the map editor to create more or less spores with different payloads.


Weapons

Digitalis

Digitalis conducts creeper along itself and allows Runners to move. It spreads along a predictable path, but can go over any type or shape of terrain. Digitalis grows quickly and regenerates fast, but if it is cut off of its source, it will wither and die.


Spore

Spores are fired from Spore Towers. They are aerial and cannot be attacked by any unit except Beams. When they hit the ground or a player unit, they release an amount of creeper that is decided in the map editor. Spores can be shot down with Beams or blocked with Shields, but they have a considerable amount of health and damage any Shield that it hits.


Runner

Runners are mobile units that run along digitalis and can stun your units. Their health, speed, and payload can be modified in the map editor and they shoot small bullets that will lock out units from the rest of the network for several seconds.


Miscellaneous

CRPL Core

No image, because you can choose a custom image for this unit

The CRPL Core can be both friend or foe… (Read more on the CRPL pages)

cw3/units/enemy.1396027536.txt.gz · Last modified: 2025/02/14 14:56 (external edit)