New Help Bar (See No_exit CSM 03 or higher)
Setup as “tiny creeper” (Emitters start at 1, capture treshhold is at 0.01 AC instead of 0.4 AC, 1 wall height = 10 creeper)
New Animations (MultiTower, Armored Emitter, Spore Buster). There are no animations for “Evil MultiTowers”. Evil MultiTowers are generally disliked by players and with the 0.01 capture treshhold, they should not be used at all.
Faster gameplay (capture Bridges Faster, faster Chip Factory)
Doors no longer lose their charge when opening
Absorber's death and aura modes has been split so it's more readable what they do.
Absorbers can respawn as an absorber after been turned into a MultiTower and being flooded by Creeper.
Doors easter egg if you try to destroy them. It's still possible to destroy them.
Moved the objects around in the Template map so it's more compact.
New Images to accompany the changes above.
Minor bug fixes (like rounding Emitters' power so they don't show stuff like 39.9999999, small performance gains)
Note: you can still add them back if you really like/want them.