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dmd:enemies [2017/11/14 16:27] – created FluroMdmd:enemies [2025/02/14 14:57] (current) – external edit 127.0.0.1
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 Seed will change position of enemies. Seed will change position of enemies.
 +
 Enemy placement will change direction where enemies will be laced. Enemy placement will change direction where enemies will be laced.
  
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 Emitter count change how many emitters will be here. Emitter count change how many emitters will be here.
 +
 Min and max emitter strenght changes borders of amt of emitters. Min and max emitter strenght changes borders of amt of emitters.
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 Min and max emitter interval changes interval of waves. Min and max emitter interval changes interval of waves.
  
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 Include digitalist change if will be there digitalist or not. Include digitalist change if will be there digitalist or not.
 +
 Bloom frequency change the intensity of digitalist sources (the circle around emitters). Bloom frequency change the intensity of digitalist sources (the circle around emitters).
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 Min and max bloom size changes the borders of random size of sources. Min and max bloom size changes the borders of random size of sources.
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 Min and max tendrils changes random count of lines from source to some location. Min and max tendrils changes random count of lines from source to some location.
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 Min and max tendril dist changes random distnce from end of tendril to source. Min and max tendril dist changes random distnce from end of tendril to source.
  
 **RUNNER NESTS** **RUNNER NESTS**
  
 +Runner nests count will change count of runner nests.
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 +Min and max runner population changes the random max pop. of runners for one runner nest.
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 +Min and max interval changes the random delay before spawning new runner.
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 +Min and max runner speed changes random speed of runners.
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 +Min and max runner health changes random runner health.
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 +Min and max payload changes random payload od runner. Can be negative.
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 +**SPORE TOWER**
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 +Spore tower count changes count of spore towers.
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 +Min and max initial delay changes the random building time.
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 +Min and max spores count changes random count of spores that will be launched.
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 +Min and max spore interval changes random interval beetween spore waves.
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 +Min and max spore payload changes random payload of spore. Can be negative.
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 +**AIR EXCLUSION TOWER (AE)**
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 +Air exlusion count changes count of AEs.
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 +Min and max field size changes random sze of AE field.
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 +**INHIBITOR**
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 +Include inhibitor will define if will be here infibitor.
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 +Inhibitor strenght and interval changes amt and interval of creeper.
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 +Inhibitor anti-AoO range change range of field of anti Artifact of Odin field.
 +
 +Inhibitor X and Y set his coords in percentage.
dmd/enemies.1510676851.txt.gz · Last modified: 2025/02/14 14:56 (external edit)