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| cw4:info:sprayer [2020/10/21 04:20]  – Reworded "Always On" paragraph to be simpler Grabz | cw4:info:sprayer [2025/02/14 14:57] (current)  – external edit 127.0.0.1 | 
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| === Sprayer === | === Sprayer === | 
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| {{pending.png}} | {{sprayerimage.png}} | 
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| Sprayers are Anti-Creeper (AC) weapons. They need Anti-Creeper from the Factory to operate. Sprayers can be set to collect AC from the terrain they stand on and return it to the Factory. They can also generate a field to attract AC within a radius. Range and speed can be upgraded globally from the ERN Portal or individually by giving one an ERN. | Sprayers are [[Anticreeper|Anti-Creeper]] (AC) weapons. They need Anticreeper from the [[Factory]] to operate. Sprayers can be set to collect Anti-Creeper from the terrain they stand on and return it to the Factory. They can also generate a field to attract Anti-Creeper within a radius. Range and speed can be upgraded globally from the ERN Portal or individually by giving one an ERN. For damage, movement, and upgrade data, see [[Player Unit Data]] | 
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| <color=green><align="right"> <link="https://knucklecracker.com/wiki/doku.php?id=cw4:info:sprayer"><u>More Info</u></link></align></color> |   | 
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| Sprayers can also be set to be "Always On", which causes them to always create AC even if there is no Creeper in range. A Sprayer in this mode will prioritize firing at Creeper. If there is no Creeper, it will create AC directly under itself. | Sprayers can also be set to be "Always On", which causes them to always deposit Anti-Creeper even if there is no Creeper in range. A Sprayer in this mode will prioritize firing at Creeper. If there is no Creeper, it will deposit Anti-Creeper directly under itself.  | 
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|   | Sprayers have several options that affect their functionality.  | 
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|   | <WRAP group>  | 
|   | <WRAP column 20%>  | 
|   | {{sprayer_control_panel.png}}  | 
|   | </WRAP>  | 
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|   | <WRAP column 70%>  | 
|   | The top part is similar to most other units and are the [[common unit controls]]. Of interest here are the specific controls for the Sprayer:  | 
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|   |   * <color green>**AC Collection**</color> When this box is checked, the sprayer has a field that will attract anti-creeper (and Creeper in the vicinity) to it, making as large a pile of creeper as possible and preventing the anti-creeper from spreading. . This is useful sometimes in conjunction with the next button -   | 
|   |   * <color green>**Dispatch Ore**</color>. When this box is checked, the Sprayer will take anti-creeper from the terrain, and when full, dispatch excess anti-creeper as [[bluite]] ore to the [[Factory]]. This can also be used to arm a Sprayer that is not connected to the network, but standing in deep anti-creeper - it will continue to take anti-creeper from the terrain if it has to fire at nearby creeper.   | 
|   |   * <color green>**Always On**</color>. When this box is checked, the sprayer will continue to disperse anti-creeper even if there is no nearby creeper to fire on. This will cause a pool of anti-creeper to accumulate on the terrain where the sprayer is located.   | 
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|   | Care should be used, as checking the wrong combination of options may be futile or counter-productive.   | 
|   | </WRAP>  | 
|   | </WRAP> | 
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