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cw4:cpack:vpac_wiki_page [2024/01/23 16:21] – [VPAC performance information] Updated Vertu | cw4:cpack:vpac_wiki_page [2025/02/14 14:57] (current) – external edit 127.0.0.1 |
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* <color #00FFFF>v2.X.X.X</color> - Rebuild made indescribably more efficient. Flare RL replaced by vastly more optimized [[cw4:cmod:docs:0180bc05-23e5-4a48-b189-a3d8befe9322|Rocket Launcher V]]. | * <color #00FFFF>v2.X.X.X</color> - Rebuild made indescribably more efficient. Flare RL replaced by vastly more optimized [[cw4:cmod:docs:0180bc05-23e5-4a48-b189-a3d8befe9322|Rocket Launcher V]]. |
* <color #00FFFF>v2.8.0.2</color> - Various custom units no longer spam [[4rpl:commands:findunitenemy|FindUnitEnemy]] if unable to find Creeper to target. (Made to be far less performance taxing when idle). | * <color #00FFFF>v2.8.0.2</color> - Various custom units no longer spam [[4rpl:commands:findunitenemy|FindUnitEnemy]] if unable to find Creeper to target. (Made to be far less performance taxing when idle). |
| * <color #00FFFF>v2.12.0.0</color> Beginning of rendering optimizations of models by rendering objects invisible when the camera is far away. Future unit models will have this considered to ensure effective utilization. |
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==== CW4 Computer Resource Use ==== | ==== CW4 Computer Resource Use ==== |
====== Road Map ====== | ====== Road Map ====== |
- <color #00FF00>**Completed! (Effectively)**</color> Fix things that break and add misc-things (general maintenance and refinements). | - <color #00FF00>**Completed! (Effectively)**</color> Fix things that break and add misc-things (general maintenance and refinements). |
- <color #FF0000>**Effectively abandoned.**</color> Add different types of starts other than landing Emitters. <color #FFFF00>The Invader Emitter start is very versatile and this is VPAC, Vertu's Play As CREEPER. Everything depends on the presence of Creeper. It is not all too interesting to provide alternative methods when starting emission is so essential and integral to the gameplay. A start that deviates from starting emission entirely would remove the C in VPAC.</color> | - <color #00FF00>**Completed.**</color> Invader Emitters can now deploy any unit, diversifying VPAC starts. |
- Add more enemy units. Currently we have the swarm tactic [[cw4:cmod:docs:ecd497fe-f8ad-4bdf-9027-9adbb4ff7190|Fighter Drone]] and medium class [[DNE|Hover Tank]]. | - Add more enemy units. Currently we have the swarm tactic [[cw4:cmod:docs:ecd497fe-f8ad-4bdf-9027-9adbb4ff7190|Fighter Drone]], medium class [[DNE|Hover Tank]], and heavy class [[DNE|V-Nullifier]]. |
- Add the Battle Drone. A flying [[cw4:cmod:docs:4d9edae8-aac2-43c7-863c-2c6667509497|Lancer]] that has more applicable firepower. Lancer is high fire rate, low damage. Battle Drone is low fire rate, high damage. Application TBD. | - Add the Battle Drone. A flying [[cw4:cmod:docs:4d9edae8-aac2-43c7-863c-2c6667509497|Lancer]] that has more applicable firepower. Lancer is high fire rate, low damage. Battle Drone is low fire rate, high damage. Application TBD. |
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