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cw4:cmod:docs:73d9ac81-4811-4f56-9f04-b2fb5d886f04 [2022/10/19 16:57] – Seemingly finished Vertu | cw4:cmod:docs:73d9ac81-4811-4f56-9f04-b2fb5d886f04 [2025/02/14 14:57] (current) – external edit 127.0.0.1 | ||
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* Initial start delay upon being initially placed of 10 seconds. This counts down even when the Stash Base is not activated by being within Creep. | * Initial start delay upon being initially placed of 10 seconds. This counts down even when the Stash Base is not activated by being within Creep. | ||
* Destroying the Stash Base takes time. This time is proportional to the size of the created Stash. For every 2,000 Creeper added to the created stash' | * Destroying the Stash Base takes time. This time is proportional to the size of the created Stash. For every 2,000 Creeper added to the created stash' | ||
+ | * The stash itself has a delay after releasing Creeper identical to the disassembly delay. A 18,000 stash will take 45 seconds before absorbing Creeper again after discharging while a 2,000 stash will take a meager 5 seconds. 5 seconds added for every 2,000 additional stash capacity. | ||
* Upon beginning disassembling, | * Upon beginning disassembling, | ||
* Stash Bases can be paused to stop their Stash from absorbing more Creeper. Applications of this are currently unknown. Theoretically, | * Stash Bases can be paused to stop their Stash from absorbing more Creeper. Applications of this are currently unknown. Theoretically, | ||
* The selected size is only one time. Once the stash is created, it can not be altered other than its toggle for absorbing Creep. | * The selected size is only one time. Once the stash is created, it can not be altered other than its toggle for absorbing Creep. | ||
* Once activated and the initial timer expires, you must click the "Place Stash" button to actually place the stash. | * Once activated and the initial timer expires, you must click the "Place Stash" button to actually place the stash. | ||
+ | * <color # | ||