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prpl:destroyunit [2016/12/21 06:35] – Oblivion | prpl:destroyunit [2016/12/21 06:37] – Oblivion | ||
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=== Description === | === Description === | ||
- | Destroys the Unit UID of the unit it receives, and what to play when destroyed. | + | Destroys the Unit of the UID it receives, and what to play when destroyed. |
0 - Nothing | 0 - Nothing | ||
1 - Explosion Effect | 1 - Explosion Effect | ||
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< | < | ||
i1 = GetIntFromStack(); | i1 = GetIntFromStack(); | ||
- | + | ||
+ | Self 0 DestroyUnit //Destroys itself without effects | ||
+ | Self 1 DestroyUnit //Destroys itself while creating an explosion effect | ||
</ | </ | ||