Custom Map: blind test

Started by AutoPost, December 10, 2011, 04:17:44 AM

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AutoPost

This topic is for discussion of map: blind test


Author: warzazat

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CatoSterling

First, it took me a couple of tries to figure out how to rescue both survivors in time.  Then, the lights-out effect made an otherwise straightforward map a nice challenge.

For a couple of hints, press the button:

Spoiler

When you are getting ready to play the map, on the Custom Maps screen, the thumbnail for the map reveals the terrain of the map (but not the emitter locations).

It didn't come to this, but if you are stuck you can use the Map Editor to examine the map, or even tweak it for a practice play-through with everything visible.  Of course, to post a score, you have to play the original unmodified map.
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