Custom Map #361: Eruption

Started by AutoPost, October 24, 2011, 07:01:02 PM

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AutoPost

This topic is for discussion of map #361: Eruption


Author: snowmaker (JM)

Desc:
The ghosts are your friend. Watch out for the fountain ;)

snowmaker (JM)

Just a note... the beginning is a test of timing  ;) Otherwise this map can be even harder than intended.

UmberGryphon

Quote from: snowmaker (JM) on October 24, 2011, 08:32:29 PM
Just a note... the beginning is a test of timing  ;)

I'm not sure what you mean.  I used all four shields in the beginning, in two pairs, to stop the unpleasant surprise.  Added a launcher on each side when I had the energy to spare.  Didn't seem to require much timing.

burguertime

Quote from: UmberGryphon on October 24, 2011, 10:51:48 PM

I'm not sure what you mean.


I am not sure either, but there is one trick with teleporting creeper fields and shields, that might be it...

Spoiler
A shield stops teleport fields from taking creeper into its location
[close]
Don't make a slog just because. Be like Master Mapmaker SPIFFEN:
Quote from: themaskedcrusader on October 05, 2010, 05:09:33 PM
(...)Difficulty is subjective. (...)
SPIFFEN chooses to rate each map as trivial because they believe that the difficulty of the map depends on the capability of the player.
BAD RATING: MEASUREMENT OF MAP HARDNESS.
Quote from: DumbCreeperGamer"Ugh, me no finish map, map too hard, ME RATE ONE.
oOga OoGa to you too.

snowmaker (JM)

Quote from: burguertime on October 24, 2011, 11:29:26 PM
Quote from: UmberGryphon on October 24, 2011, 10:51:48 PM

I'm not sure what you mean.


I am not sure either, but there is one trick with teleporting creeper fields and shields, that might be it...

Spoiler
A shield stops teleport fields from taking creeper into its location
[close]

Right... that's all that I was referencing.


Katra

Without the limit on number of blasters this would be a pretty good map. As is it's just a royal pain I'm not wasting more time on.
Power. Power! I must have more POWER!

burguertime

The limit on the number of blasters is there to make you stop trying to do what you do not need to do. Game mode is "grap capsules", not "cleanup map"
Don't make a slog just because. Be like Master Mapmaker SPIFFEN:
Quote from: themaskedcrusader on October 05, 2010, 05:09:33 PM
(...)Difficulty is subjective. (...)
SPIFFEN chooses to rate each map as trivial because they believe that the difficulty of the map depends on the capability of the player.
BAD RATING: MEASUREMENT OF MAP HARDNESS.
Quote from: DumbCreeperGamer"Ugh, me no finish map, map too hard, ME RATE ONE.
oOga OoGa to you too.

snowmaker (JM)

Quote from: Katra on October 25, 2011, 01:21:38 PM
Without the limit on number of blasters this would be a pretty good map. As is it's just a royal pain I'm not wasting more time on.

Limiting units was done on purpose to make players use more strategy  :)