Custom Map #194: Creeper Maze mark II

Started by AutoPost, September 13, 2011, 01:01:01 PM

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AutoPost

This topic is for discussion of map #194: Creeper Maze mark II


Author: Bird

Desc:
Will the capsule be saved before the creeper gets to it. Thanks to Colin for the idea to use creeper instead of anti creeper and the save the capsule idea

dk9146

not sure of the point of this map except to kill 4 minutes

Bird

Its just a second version of my first creeper maze but with the opposite idea ::)

Colin

Quote from: Colin on September 11, 2011, 05:28:28 PM
I liked the concept of the map, but it seems like you
don't really get to do anything. You pretty much
just watch the map play itself, which isn't bad, just
not my kind of map.

Maybe you could have this done in reverse? with
Creeper running the maze and have a survival pod
at the end of it, so if you don't get there in time...?

I'm glad you took my suggestion to heart, but I
did not fully explain what I meant. Because I
wanted to see if you would figure it out.  ;)

If you use this as say . . . A timer, and have the
map underneath the timer . . . It could be a way
to make a map that has to be played multiple
times because you may not be able to complete
it in time. Generally, its nice to have a map where
you have something more to do than just dig. :)
To fight back the Creeper all you need is. . . What? Energy.
My maps CW1 are located here try out my MIS series.

MadMurphy

Not sure what the point is on this map since you cant build anything.