Main Menu

new bomber/strike

Started by jem, February 21, 2010, 08:24:37 AM

Previous topic - Next topic

jem

i have a new idea for a support tower. you can launch for many pockets a single bullet somewhere on the map. that will burn a part of the creepers away. sometimes more than a other time.
remember to play my maps. maps from the player jem! http://knucklecracker.com/creeperworld/viewmaps.php?author=jem

Aurzel


jem

sort of, but with a burn rocket, not explosion.
remember to play my maps. maps from the player jem! http://knucklecracker.com/creeperworld/viewmaps.php?author=jem

Aurzel


jem

you can call it napalm, or just burning creepers
remember to play my maps. maps from the player jem! http://knucklecracker.com/creeperworld/viewmaps.php?author=jem

Katra

I'd call that field artillery. Like a howitzer.
Power. Power! I must have more POWER!

Cheesecake

@katra

yeah, perfect definition

Sqaz

No, it shouldn't be mobile, something like drones but with single missiles, a surface to surface missile like a V1.

Aurzel

kinda like the nuclear silos in total annihilation lol, missile takes forever to build but causes devestation wherever it hits

Sniper

Quote from: Aurzel on February 22, 2010, 09:56:26 AM
kinda like the nuclear silos in total annihilation lol, missile takes forever to build but causes devestation wherever it hits

Maybe "MCoTD" (Massive Construction of Total Desctruction) which will make you win after completing is not such a bad idea... it should be something just for map builders to create story-based interesting alternative to connecting all totems.

ยจ-------------
Back to the bomber idea...
Quote from: jem on February 21, 2010, 08:24:37 AM
i have a new idea for a support tower. you can launch for many pockets a single bullet somewhere on the map. that will burn a part of the creepers away. sometimes more than a other time.
This is just the same like drone, but instead of damage over time by repeated bomb run it makes damage over time by burning. So what should be exactly new?
If you think noone watchs you, my agents will get bonus.

Karsten75

Quote from: Sqaz on February 21, 2010, 03:12:13 PM
No, it shouldn't be mobile, something like drones but with single missiles, a surface to surface missile like a V1.

But this is so close to a mortar, I don't see the advantage. Fly a mortar somewhere, let it fire off its load and fly it back.

Quote from: Sniper on February 22, 2010, 10:09:42 AM
Quote from: Aurzel on February 22, 2010, 09:56:26 AM
kinda like the nuclear silos in total annihilation lol, missile takes forever to build but causes devestation wherever it hits

Maybe "MCoTD" (Massive Construction of Total Desctruction) which will make you win after completing is not such a bad idea... it should be something just for map builders to create story-based interesting alternative to connecting all totems.

Does the word "Thor" mean anything to you?


Sqaz

Quote from: Karsten75 on February 22, 2010, 03:40:29 PM

But this is so close to a mortar, I don't see the advantage. Fly a mortar somewhere, let it fire off its load and fly it back.

The missle will be much more effective than a mortar shell (something like an explosion of a mine), but on the other hand it's expensive cause you'll need more than say 10 ammo packets to build one.

And BTW, drones are closer to mortars anyway, they also drop mortar shells and do just as much damage.

Sniper

Quote from: Karsten75 on February 22, 2010, 03:40:29 PM
Does the word "Thor" mean anything to you?

Of course it does, but:

1) You cannot set the cost of Thor
2) It does not couse victory, only ensures it (and you still must connect totems) :-)
3) It was already used it campaign so it is problematic to use in future creations ;-)
If you think noone watchs you, my agents will get bonus.

The smoking revolver

This sounds alot like a flamethrower tower :P
Maybe there can be one.....
There is always a I in team