Map making tournament

Started by Krell, June 01, 2011, 02:19:39 PM

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Krell

lol, you're focusing far to much on shape rather than fight. A good shape for your boss is a must for a winning entry, but does not make or break the boss.

Ebon Heart

#46
You know me, I love my maps to have both looks, and practicality, but I'll never sacrifice practicality (at least too much) for the sake of looks. Believe me, if I wanna make a princess boss, it'll be one baddass princess!
EDIT: modified spelling to make up for auto correct on my ipod.
When the going gets tough, the tough get going. The smart left a long time ago.
Check out the amazing A Tragedy Forgotten CW2 map series!

ontheworld

Quote from: Ebon_Heart on June 08, 2011, 12:14:03 PM
You know me, I love my maps to have both looks, and practicality, but I'll never sacrifice practicality (at least too much) for the sake of looks. Believe me, if I wanna make a princess boss, it'll be one basses princess!

With the max height of the maps and making sure you'll have enough space for enough energy, it'll need a bit of scaling me thinks. In the meantime I'm just gonna think of fairly reachable maps.

Ebon Heart

maybe... but cubic has shown us how hard it can be to deal with one cell of creeper.
When the going gets tough, the tough get going. The smart left a long time ago.
Check out the amazing A Tragedy Forgotten CW2 map series!