Calculations on a completely filled map

Started by Karsten75, September 09, 2010, 10:29:51 PM

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UpperKEES

Quote from: Karsten75 on September 13, 2010, 12:07:37 PM
Recall that OC can only send out a maximum of 32 packets. If you collect more energy than that, it goes into storage, but cannot reduce the deficit.

So since you have a storage unit, you can have 40 units in storage, but 32 are being sent out, so you will always have 8 or 9 in storage.

Exactly.

And why build it all while you can put it there in the map editor? That way you can make some adjustments in an easy way. Please note that you would have to remove that storage and replace it by a reactor to max out your collection.

Anyhow: nice that you're also trying now! :)
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UpperKEES

Quote from: mthw2vc on September 13, 2010, 12:28:51 PM
I suppose then that it's time for me to reveal yet another of my almost completely useless lesser known tricks... The attached map should get you to 250.6 collection after you get the 10% more energy upgrade and doesn't require stacking.

I'm not sure if I notice the trick used, but using that corner of OC for the totem is smart. I looked into using the corner squares, but I didn't find a solution because I hadn't placed OC that close to the edge.

And welcome back; glad to see you again! I was afraid you were gone....
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SPIFFEN

#32
He he i thought i had to build it during gameplay =P
And storage and speed will be replaced with reactors =)

So here's an pic of it after it's done =P
( Took some time , but i ate dinner during )
And there is no stacked items or upgrades used here :
( 225,9 energy )
PLZ THINK ABOUT WHAT YOU CALL YOUR TOPIC ! It will make the search work better =)
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Karsten75

Quote from: SPIFFEN on September 13, 2010, 12:46:31 PM
He he i thought i had to build it during gameplay =P
And storage and speed will be replaced with reactors =)

So here's an pic of it after it's done =P
( Took some time , but i ate dinner during )
And there is no stacked items or upgrades used here :
( 225,9 energy )

Even so - you "cheated" inasmuch as one can cheat in this game by placing your totem in an impossible position. :)

SPIFFEN

Oh i didnt think of that the totem had to steal 1 spot =P
because many maps has the totem as close like that to the edge =)

Anyway my energy "score" is far from the 250+ "score" =P
PLZ THINK ABOUT WHAT YOU CALL YOUR TOPIC ! It will make the search work better =)
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Alwego

#35
Quote from: mthw2vc on September 13, 2010, 12:28:51 PM
I suppose then that it's time for me to reveal yet another of my almost completely useless lesser known tricks... The attached map should get you to 250.6 collection after you get the 10% more energy upgrade and doesn't require stacking.

I did not think about this place on the totem ;/
Nice job :)

I got 250.5 when I put totem in upper left corner :( But I use only 39 collectors ;-p

screen soon.



edit: You give me a idea! >251 imo is possible! :D

edit2: 250.8! =)
I did it in editor (it was easier for me)

UpperKEES

Quote from: Alwego on September 13, 2010, 01:55:59 PM
edit2: 250.8! =)

Good to see you're still in for these kind of things! :) Would 251 be possible?
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Alwego

Quote from: UpperKEES on September 14, 2010, 08:49:45 PM
Quote from: Alwego on September 13, 2010, 01:55:59 PM
edit2: 250.8! =)

Good to see you're still in for these kind of things! :) Would 251 be possible?

Now i don't know :/
You can have more energy if better setting to collectors on the map. I shed a little bit of energy in several places.

Naos

Hello !
I find this question very challenging so I tried some optimized maps with the map editor.
The rules I used :
- Objects : Odin City, Reactors, Collectors, Relays, and one Totem (so as to say the map can be finished)
- All objects (including totem) locations must be "legal" as if playing inside the game : no stacked objects, no object outside the "standard" limit of the game field
- 10% Energy bonus does not change the problem. It is only a multiply factor, so you can compare maps with or without this bonus.

My best try is the following : 251.2 (228.3 without bonus) :D

I suspect we can do even better than that by finding a better configuration of the collectors network: to remove overlapping of collector area and to use one collector less (35 instead of 36).



UpperKEES

Nice to see there's a reason for everyone to join the forums! :)

And you're holding the record for sure up to now....
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