Custom Map #11475: Islands. By: Desertraider

Started by AutoPost, April 19, 2025, 11:29:58 PM

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AutoPost

This topic is for discussion of map #11475: Islands


Author: Desertraider
Size: 256x256

Desc:

Johnny Haywire

Island designs usually result in some really good battles, and this is certainly no exception to that. It's got so many PZ's which gives lots of pew-pew possibilities.

I went for the fastest win I could get, although I didn't bother saving and I did mess up several times. I think it might be possible under 10 minutes, but I'm not enough of a speedrunner to really spend that much time trying.

What I really like about your design is that it's totally possible to just go right up the middle, nice and easy. Or go all-out and kill everything across the board. Or opt for a surgical strike to get a quick win. You've made the map in such a way that players of almost any level can use their favorite method of gameplay successfully.

I also like how you're dumping lots of spores at the player, but it's not so soon into the game that only 10% of the players will survive. While to me, those are the most exciting maps I'd rather see people making maps for the masses, and that's exactly what this is. It's an easy map but not a boring map. Everything is well-placed and well-timed. Great job, dude!

Thanks for the map! =)
You disagree with this sentence, don't you?

Desertraider

Good deal.  I'll try to keep this balance in the future, or at least add a disclaimer if it's not intended to be balanced.

Martin Gronsdal

#3
Loved this map!

Played it twice: once the normal way, and a second time using only Beams, Relays, Reactors, Guppies, the Forge, and the Nullifier, which I used only three times.

EDIT: It's perfectly doable with just the Forge and the Nullifier, but you'll have a lot of work ahead of you.

EDIT2: Yep, it worked - and the spores never fired!

Martin Gronsdal

#4
Spoiler
no weapons.jpg
[close]

this is the path