Custom Map #11035: Spore Hell. By: Ryier

Started by AutoPost, February 10, 2024, 06:06:12 PM

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AutoPost

This topic is for discussion of map #11035: Spore Hell


Author: Ryier
Size: 64x256

Desc:

teknotiss

this is going to take a few goes... wowser dude, really good "increasing the pressure" type of map.

my only suggestion is to let the player get a bit of aether earlier, a pack with 50-70 in it would make this a lot more fun early on without reducing the challenge a lot.

thanks for making this map dude, and please make more too! :)
"Is God willing to prevent evil, but not able? Then he is not omnipotent.... Is he able, but not willing? Then he is malevolent.... Is he both able and willing? Then whence cometh evil?.... Is he neither able nor willing? Then why call him God?" --- Epicurus

Stu

I think "terp hell" would be a sufficient alternate name for this.  I'll share a couple hyper pro tricks & tips I used:

1: You don't HAVE to raise everything to 10 height.  It's not as fancy but making the terrain level at around 6 allows you to save big energy bills
2: You can use a guppy to land in the creep near the totem.  So long as you save it before it dies you can fly it in circles for a minute till it heals.  It's worth it to get the first energy efficiency upgrade, at least
3: Do cool stuff with a guppy probably to nullify everything early and beat the map in 20 minutes and make people who spent hours on the map feel dumb (this tip is a work in progress)

D0m0nik

Really good map, great sense of impending doom!