Custom Map #10735: Casual Summer Map 3. By: Martin Gronsdal

Started by AutoPost, July 03, 2023, 11:16:59 AM

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This topic is for discussion of map #10735: Casual Summer Map 3


Author: Martin Gronsdal
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Weasee

Took me a while to figure out the solution here: why are the totems blocking the sniper?

There are some hidden walls below the totems - need to get rid of those first!

Spoiler
Fly the mortar around to attract the spore to hit in the void near the totems.
Once the walls are dissovled, you can use the sniper to reveal a PZ. If any creep gets on the pz, you can use the mortar to clean it up
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Spoiler
Then as before, use the artifacts to obtain the tech cluster, and then work your way along the bottom to the inhibitor.
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Spoiler
I didn't bother rebuilding the forge this time, just turtled up in the first gap. Not sure if starting from the far end with a forge would be faster or not!
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Johnny Haywire

Martin, thanks for always teaching us really weird tricks and bizarre techniques that we will likely never need to know again. It's like being able to do hexadecimal conversions of the first 21 cube roots of a Fibonacci sequence in under 30 seconds while standing in line at the hardware store as you're holding 4 bags of mulch on your shoulders. I mean, yeah. That's a neat trick.

Weasee, you probably aren't reading this but in case you are reading this thanks for posting this solution. You have an amazing knack for figuring out Martin's perplexing puzzles. If you're not reading this, then just disregard all that stuff and Go hang a salami - I'm a lasagna hoG!

Thanks for the map! =)
You disagree with this sentence, don't you?