Custom Map #9794: CRPL. By: Trace

Started by AutoPost, December 29, 2021, 06:39:51 PM

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AutoPost

This topic is for discussion of map #9794: CRPL


Author: Trace
Size: 100x200

Desc:

Helper


renelm

huhr.. I've managed to destroy all but one emitter.. what am I missing here? I can't nullify the last one?

Helper

#3
Quote from: renelm on December 30, 2021, 06:54:43 AM
huhr.. I've managed to destroy all but one emitter.. what am I missing here? I can't nullify the last one?

Some of the targets are NOT "Emitters". They are a CPRL construct.
Have you cleared all the Creeper from around it?
H

renelm

Quote from: Helper on December 30, 2021, 07:20:39 AM
Quote from: renelm on December 30, 2021, 06:54:43 AM
huhr.. I've managed to destroy all but one emitter.. what am I missing here? I can't nullify the last one?

Some of the targets are NOT "Emitters". They are a CPRL construct.
Have you cleared all the Creeper from around it?
H
Not only did I clear everything around it, I drowned it in AC from 5 AC-sprayers .. had 2-3 Berthas shooting at it from PZs,  strafers strafing it, 12 mortars shelling it, and yet nothing is happening..

Helper

Maybe the author or another player will have some thoughts.
Have saved, gone all the way out of CW3, and come back in again?
Re-booted your computer.
Grasped at any straws I haven't mentioned?
???

Karsten75

Quote from: Helper on December 30, 2021, 02:02:56 PM
Grasped at any straws I haven't mentioned?
???

a) sometimes a save breaks something in CRPL.
b) open the game in the editor, examine the CRPL to determine the conditions that the unit is looking for to run it's "destroy"  routine.

Karsten75

#7


There seems to be 3 CRPL based units on the map. Not one of them shows as nullifier targets. If you have only one of the 3 left, you have already (twice) discovered the magic needed to destroy the 3rd.

And before you make this assumption, I did not determine what cause theur destruction.

This is what it appears to me to be there:

Code (4RPL) Select

# CRPL_INTERFACE_EMITTER.crpl
# Created on: 4/18/2015 12:55:04 PM
# ------------------------------------------

Currentcoords 100 SetCreeper 30 Delay


none of that sets anything to do with it being destroyable.

I might be completely mistake, though.

cornucanis

You can set units to be targeted by either snipers or beams without any CRPL, by just toggling the options in the editor. The units on this map are likely killed with one of those two weapons.

renelm

Quote from: cornucanis on December 30, 2021, 04:42:49 PM
You can set units to be targeted by either snipers or beams without any CRPL, by just toggling the options in the editor. The units on this map are likely killed with one of those two weapons.
that did it! sheez.. :)

Helper

Quote from: cornucanis on December 30, 2021, 04:42:49 PM
You can set units to be targeted by either snipers or beams without any CRPL, by just toggling the options in the editor. The units on this map are likely killed with one of those two weapons.

Outstanding! I did not know that.
Thanks for the assist.
H