Custom Map #2544: Particle Fleet & CW4 beta. By: Vertu

Started by AutoPost, November 08, 2021, 11:06:16 PM

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This topic is for discussion of map #2544: Particle Fleet & CW4 beta


Author: Vertu
Size: 300x100

TrickyPlayer

Looks cool. 3D particle fleet in CW4. This is for sure gonna get a map or two in my different story series, if you don't mind of course.

;D ;D ;D
When you want an explanation for something I use in my levels, or if you want to suggest something, feel free to tell me. Just don't ask/suggest things every other day please :P

Vertu

Quote from: TrickyPlayer on November 11, 2021, 02:18:55 AM
Looks cool. 3D particle fleet in CW4. This is for sure gonna get a map or two in my different story series, if you don't mind of course.

;D ;D ;D
I would be fine with it. Just so you know, the FLIP function will not work because there is no way to change the "ENEMY" state of the Emitter. Though in theory it will work if you exclude that problem. Also forgot to add some UI widgets to the ships.

Also there is an editor UI I have made that can delete all Particles if you are fiddling around with the P-emitters while editing with the game unpassed.
Simple create a text box named "PF UI".

Here's the most updated version of the Cpacks.
Life isn't fair because we say it isn't. Not because it is unfair. In fact, it is so fair we want to say it isn't and do.