Custom Map #2170: a new biggining. By: Adrian

Started by AutoPost, August 12, 2021, 04:39:28 PM

Previous topic - Next topic

AutoPost

This topic is for discussion of map #2170: a new biggining


Author: Adrian
Size: 128x80

Jimragnark

#1
*sigh*why our community is slowly dying?
at the beggining it was ok but now! it seems like all that hype was in vain
it didn't last at least a year and is already being forgotten.  :(
all the most talented map makers are mostly gone (decagon,joao pistori,foxx,dark ambition,planetfall)
it is soo sad that one of my favorite games is slowly decaying
the reason why it was still being played is because of the custom maps but not just a simple,generic,low effort made map.on cw3 it was full of scripts and custom units and enemies and gimmicks.

(maybe) this is my last message for you guys

goodluck
signed
Jimragnark

TrickyPlayer

#2
Quote from: Jimragnark on August 12, 2021, 11:02:18 PM
*sigh*why our community is slowly dying?
at the beggining it was ok but now! it seems like all that hype was in vain
it didn't last at least a year and is already being forgotten.  :(
all the most talented map makers are mostly gone (decagon,joao pistori,foxx,dark ambition,planetfall)
it is soo sad that one of my favorite games is slowly decaying
the reason why it was still being played is because of the custom maps but not just a simple,generic,low effort made map.on cw3 it was full of scripts and custom units and enemies and gimmicks.

(maybe) this is my last message for you guys

goodluck
signed
Jimragnark
Hey, I'm still out there, and if you ever get bored there's probably some new script jank to deal with from me. In fact, there is one map coming up soon that's very unusual. It's gonna be called "Different story 24" and will have invisible walls pretty much. Said invisible walls will be paired with an way stronger than usual emitter so that you are forced to play around the creeper, a bit like in CW2.

But sadly, you are right that the community seems to be getting smaller, or at least the maps are becoming lower quality. Dunno why this happens only now.
Edit: it was only timed, guess I was in a pessimistic mood when I wrote this.
When you want an explanation for something I use in my levels, or if you want to suggest something, feel free to tell me. Just don't ask/suggest things every other day please :P

Karsten75

Quote from: Jimragnark on August 12, 2021, 11:02:18 PM
*sigh*why our community is slowly dying?
at the beggining it was ok but now! it seems like all that hype was in vain
it didn't last at least a year and is already being forgotten.  :(
all the most talented map makers are mostly gone (decagon,joao pistori,foxx,dark ambition,planetfall)
it is soo sad that one of my favorite games is slowly decaying
the reason why it was still being played is because of the custom maps but not just a simple,generic,low effort made map.on cw3 it was full of scripts and custom units and enemies and gimmicks.

(maybe) this is my last message for you guys

goodluck
signed
Jimragnark


It's rich, complaining about other folks not making maps. Where are your maps that you contribute to a living, vibrant community?

We made  a lot of effort to make it easier to add "... scripts and custom units and enemies and gimmicks" to maps, and we were hoping that more folks would jump in and contribute, rather than stand on the side and wave teary farewells before they left.