Custom Map #1824: numbs Creep. By: numberguy

Started by AutoPost, June 28, 2021, 04:40:54 PM

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This topic is for discussion of map #1824: numbs Creep


Author: numberguy
Size: 192x120

Vyce223

Everything seems to be fixed in terms of mesh and eggs, and I guess stash (people use them? :P)

As well as creeper limit.

With that said, I think you may need to make the next one more difficult with  said changes now. As I'm sure you may have been able to tell in your play test it made things a lot easier. But for that to be my only complaint, it's a perfect map to not only start your map creating on but for new PAC players!

numberguy

Quote from: Vyce223 on June 28, 2021, 05:17:38 PM
Everything seems to be fixed in terms of mesh and eggs, and I guess stash (people use them? :P)

As well as creeper limit.

With that said, I think you may need to make the next one more difficult with  said changes now. As I'm sure you may have been able to tell in your play test it made things a lot easier. But for that to be my only complaint, it's a perfect map to not only start your map creating on but for new PAC players!

Response: I most certainly will make it more difficult next time :P, and I appreciate your feedback! ( and yes I fiddle with stash sometimes just for fun. )
Note: - Next map will have the 'auto-building' AI / won't spoil much else aside from that. ;) ( i'll have a harder time balancing the timing for that one hah.. )
Note 2: Field gen wasn't allowed on purpose ^-^

- At least all the creeper limit stuff is acceptable now due to needing to push up the higher cliffs and such.

rowlet

Definite improvement.
Will admit it was on the easier side of PAC maps but it was still a good bit of fun. Not having field gen did put off my usual plans but its understandable if you don't want people to beat the map damn near instantly ;D (field gen is a bit op IMO).
I'm looking forward to your future maps.

SteveCarlo

the original required a little head scratching (for me at least) to win
this one is just a matter of deciding which ERN to get when and moving teh emitters up fast enough

numberguy

Quote from: rowlet on June 29, 2021, 07:30:53 AM
Definite improvement.
Will admit it was on the easier side of PAC maps but it was still a good bit of fun. Not having field gen did put off my usual plans but its understandable if you don't want people to beat the map damn near instantly ;D (field gen is a bit op IMO).
I'm looking forward to your future maps.
-easier side of PAC maps = yes | was still a good bit of fun = thank you | | Not having field gen did put off my usual plans but its understandable = Field gen in my op was also OP when using it in the circumstances permitted. | I'm looking forward to your future maps. = will do!
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Quote from: SteveCarlo on June 29, 2021, 06:24:37 PM
the original required a little head scratching (for me at least) to win
this one is just a matter of deciding which ERN to get when and moving teh emitters up fast enough
-the original required a little head scratching = Which one? one of the original [PAC] maps right?  | this one is just a matter of deciding which ERN = Yush that is correct, pick your next ERN target and progress through teh map!

\ Appreciate the feedback, even though its not necessary for me to comment back on these posts I'm here to let you know I might get you guys to [PAC] till your hearts content.  Some days you might like a really challenging [PAC] Map, I may not be able to do those properly BUT I am here to do what I do best and that is to try giving effort into a map that someone else will enjoy as much as I or even more. :)  Some days you might want a medium or easy map and that is what I am here for.

CyberDyneSystems

Excellent update!
Yes, things might be a little too easy, but I still really loved the overall gameplay and map. The whole list of things that I loved about the first version remained.. The challenge was much lower, but that's clearly because you had designed the map with the original tools. I look forward to more!

numberguy

Quote from: CyberDyneSystems on July 01, 2021, 04:59:03 PM
Excellent update!
Yes, things might be a little too easy, but I still really loved the overall gameplay and map. The whole list of things that I loved about the first version remained.. The challenge was much lower, but that's clearly because you had designed the map with the original tools. I look forward to more!
Ah yes, creep the world and enjoy the ones to come.