Custom Map #1618: CCursor 3: the big flipper. By: TrickyCorp

Started by AutoPost, May 22, 2021, 10:58:23 AM

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AutoPost

This topic is for discussion of map #1618: CCursor 3: the big flipper


Author: TrickyCorp
Size: 192x120

rowlet

How on earth are you meant to beat this?
The sheer amount of anti being produced basically prevents you from holding anywhere on the map without near 100% mouse attention. Even creeper breeder cant hold it self for more than a minute.
Honestly feels damn near impossible.

TrickyPlayer

Quote from: rowlet on May 23, 2021, 04:36:55 AM
How on earth are you meant to beat this?
The sheer amount of anti being produced basically prevents you from holding anywhere on the map without near 100% mouse attention. Even creeper breeder cant hold it self for more than a minute.
Honestly feels damn near impossible.
That's how the creeper feels like when there's no emitters around to activate the creeper++...

To answer your question, the only thing that works is taking the central flip-breeder right away.
When you want an explanation for something I use in my levels, or if you want to suggest something, feel free to tell me. Just don't ask/suggest things every other day please :P

heritor

Quote from: TrickyPlayer on May 23, 2021, 06:21:13 AM
To answer your question, the only thing that works is taking the central flip-breeder right away.

This threw me off, since the map description tells you that you might have to take some of the surrounding breeders before facing the massive one.
Pro wrestler, graphic designer, video editor, programmer, cat daddy, game designer - I'm more caffeine than man.

CS Z

Quote from: rowlet on May 23, 2021, 04:36:55 AM
How on earth are you meant to beat this?
The sheer amount of anti being produced basically prevents you from holding anywhere on the map without near 100% mouse attention. Even creeper breeder cant hold it self for more than a minute.
Honestly feels damn near impossible.

Took me several attempts to figure out the correct strategy:

Spoiler
Take the middle right away.  You have to move fast.  The rest of the flip/AC breeder don't produce as much as that middle line does.  Once you've got control of the middle, it's pretty much game over.
[close]

rowlet

Taking the middle immediately just seems counter intuitive to the level description. Yet it does seem like the only workable strat.
When I was giving it a try, I thought "hey lets take some of the breeder terrain to make more creep and cut off anti creep" but as said it just doesnt work with the shear amount of anti creep produced.

TrickyPlayer

Hey, I agree that this map didn't quite go as it should, I was just a bit lazy to go into balancing everything perfectly.

If you think you can do better, feel free to try. I put a guide map called "Cursors for dummies" that explains most (if not all) things you need to know to make your own Cursor map.
When you want an explanation for something I use in my levels, or if you want to suggest something, feel free to tell me. Just don't ask/suggest things every other day please :P

Ranger Von Danger

I might have been slow to catch on, but now I know that if Trickycorp makes a map that seems impossible, it is infact a puzzle XD

SteveCarlo


phischphood

The comment in the map description threw me off. Took a few attempts where I was following its advice and I couldn't do it. Completely did the opposite of the advice and it was easy.