how do i detect when a certain number of Air Sac cauldrons are nullified?

Started by Narcosis, May 13, 2021, 11:42:32 PM

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Narcosis

In my map i've set it up so that the goal is surrounded by a large amount of crimsonator that make it impossible to reach so you have to nullify 6 Air Sac cauldrons to remove it.

I already know how to remove the crimsonator but i cant figure out how to detect when the Air Sac cauldrons are nullified. Can anyone help me out with this?


Narcosis

thanks, when i figured out that you have to use the id number of the unit that seemed to work