Custom Map #1418: No Quarter. By: MysteryMaster

Started by AutoPost, April 27, 2021, 01:25:22 AM

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AutoPost

This topic is for discussion of map #1418: No Quarter


Author: MysteryMaster
Size: 300x218

CS Z

The ADA message indicates this is your first map.  Thank you for not using default Level 1 terrain for the entire map.  So many new map makers don't even bother with the fractal generator.

Unfortunately, while you put some pretty powerful emitters on the map, the map hits the default creeper cap rather quickly.  On a large map, the default creeper cap makes for an easy win.  I completed all objectives and wiped out all creeper in about 11 minutes.  The creeper never touched the crimson units/breeder and I had roughly half of the map and all of the energy I needed within two in-game minutes + multiple nullifications.  With all of those ERNs, it's basically a cheese-fest.

Spoiler
Pylons have two capabilities:  Crossing longer distances and moving energy and build packets across the network faster.  Crossing the chasm in the middle with a pylon allows for skipping across and rapidly securing the immediate area on the other side instead of going around as you probably intended.  Even if the chasm were slightly wider, applying an ERN to a pylon would allow for extended distances.
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I eventually started building a bunch of rockets but they never completed.