Custom Map #1255: The Dark Planet. By: MIBNL

Started by AutoPost, April 06, 2021, 05:59:07 AM

Previous topic - Next topic

AutoPost

This topic is for discussion of map #1255: The Dark Planet


Author: MIBNL
Size: 320x200

emilio_user@hotmail.com

how do you nulifie the tower inside the rock?

CS Z


angel5000


CS Z

This map was an interesting idea as far as the buried Dark Tower goes but was otherwise rather bland.  I had 50+ energy/sec just 1 minute in and didn't really know what to do with 12 extra ERNs that I ended up not using.  The three line story in ADA had numerous spelling, grammatical, and punctuation errors.  The story also didn't make much sense and there was no conclusion at the end.

I completed all objectives in 17 minutes.  And it only took that long because I wasted a bunch of time Terping.  Probably could have suppressed in 12 minutes if I really tried but I lost interest in a fast suppression after seeing 25 unburied ERNs(!) next to the base, all standard enemy units, and no custom units or 4RPL mission.  Map is severely unbalanced in terms of resource production/management.  I had something like 300 mortars that I didn't know what to do with and didn't have to build a single cannon.  I lost a grand total of 7 units due to lazy sniper placement such that the blobs were able to get to a couple of the mortars and towers.

The biggest problem with this map's design is that it is mostly level 1 terrain.  I recommend watching Knuckle Cracker's 45 minute map making tutorial.  It teaches not only the CW4 editor interface but also how to make pretty good basic maps.

I only played this because I thought there was more than one Dark Tower that needed to be suppressed and there would be some interesting area overlap with the buried one.  Turned out what I thought were additional Dark Towers were just regular totems.  Oh well.