Custom Map #9367: Q29.55-yyY2. By: PastorHealer

Started by AutoPost, March 07, 2021, 02:20:05 AM

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AutoPost

This topic is for discussion of map #9367: Q29.55-yyY2


Author: PastorHealer
Size: 119x99

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Helper

PH,
Another find mess you got me in to (who said that?).
Great fun with only 4 re-starts, 6 go-backs, and 14 "oops" (or words to that effect).
Thanks for the map. A real eye-opener today.
H

D0m0nik

15 restarts in and I have decided this is the best start. That's as far as I have got so far! Aim is top left and bottom right bases, top left can supply a couple of cannons to support bottom right. Very tricky start!
Also tried landing a CN and taking out the sleeping 400 emitter (there are 6 starting positions for the CN!)

Helper

Big D,

This is one of those maps that just dares you to come back for one more try.
Let me know if you want a spoiler/early screenshot.
H

pastor.healer

Helper!!!!!   


What is going on here...  :)


NO Helps Helper!   NO!!!  I might have finally gotten the D.  Probably not, but NO!!!


:)

Riskbreaker

i completely forgot i could have more than one base...i started top left, picked up the gift, everything was going fine, got close actually, then everything went red as power went out haha...poor management

Helper

Quote from: pastor.healer on March 07, 2021, 11:15:40 AM
Helper!!!!!   


What is going on here...  :)


NO Helps Helper!   NO!!!  I might have finally gotten the D.  Probably not, but NO!!!


:)

ROTFL!
I do know that feeling of FINALLY beating one of Mr. D's scores...but only once so far.
H

D0m0nik

This is one of those maps that demands a lot of restarts, I would guess about 50 restart/reloads just to get the first minute or so correct! Was it worth over an hour of play to get a 4 minute time? Hell yeah  ;D

Finally had the bottom right and top left bases secure and firing those totems, took out the inhibitor from the left (pz from emitter to top left) and ran into the same issue as Riskbreaker just as I was about to collect the last pick up. Nearly gave it up for another day!!


D0m0nik

Quote from: Helper on March 07, 2021, 11:02:27 AM
Big D,

This is one of those maps that just dares you to come back for one more try.
Let me know if you want a spoiler/early screenshot.
H

Red rag to a bull  ;) ;D

pastor.healer


D0m0nik

Quote from: pastor.healer on March 07, 2021, 11:38:03 AM
Grrrrrrr D   :)
This was a huge challenge to play quickly PH, it was a great map. Having numerous starting postions added to the complexity really well. The best maps for me have numerous options, liner path levels are quite boring.

D0m0nik

Getting very geeky now but sometimes with a map you just know there is a crux or a tipping point and if you can just get to that point you can get a really good time. This screenshot is just before the moment on this map. Keeping the bottom right was 95% of the challenge but was important for the forge upgrades and prevented a turtle approach.

Helper

I couldn't figure out what you guys were talking about.
"Clearly" you were attacking from the wrong direction (oops!).
Now I'm just going to have to modify my attack and give it another go.
It won't be any fun  ;) but I'll just have to do it.

BTW - here is my start. I floated a CN to build the Siphon, then built Cannons and Mortars to protect my Relays up to the top right.
For a while there, it was a pretty good technique.
For a while.

Fun stuff!
H


D0m0nik

Brilliant idea. But why only float one CN???  ;)