Custom Map #708: Cursor-01 welcome. By: TrickyCorp

Started by AutoPost, February 07, 2021, 10:05:56 AM

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AutoPost

This topic is for discussion of map #708: Cursor-01 welcome


Author: TrickyCorp
Size: 128x80

TrickyPlayer

I saw the tag of "we want more" so I guess I'll create another level with this script.
When you want an explanation for something I use in my levels, or if you want to suggest something, feel free to tell me. Just don't ask/suggest things every other day please :P

CyberDyneSystems

So,
I finally found a cursor map that actually functioned for me, (NUMBERGUY's "Queens Return") and thinking maybe I must have been doing it wrong with earlier maps, I decided to come back and play some more.

No go. All I can do with this map is sit and watch as first it looks like it's an easy win as the creep multiplies, but then the AC slowly takes over. Even with loads of creep on the map, my cursor has zero effect. There is no cursor effect at all. This was what happened when I played this same map when it was first published, and several since. I gave up in frustration. With NUMBERGUY's map it was working and I thought, well, I just was not patient enough, but again, here with this map, all I could do was watch as the AC took over to the end. At no point did the cursor work.  As of today my version of CW4 is 100% up to date.

TrickyPlayer

Quote from: CyberDyneSystems on July 10, 2021, 02:05:45 PM
So,
I finally found a cursor map that actually functioned for me, (NUMBERGUY's "Queens Return") and thinking maybe I must have been doing it wrong with earlier maps, I decided to come back and play some more.

No go. All I can do with this map is sit and watch as first it looks like it's an easy win as the creep multiplies, but then the AC slowly takes over. Even with loads of creep on the map, my cursor has zero effect. There is no cursor effect at all. This was what happened when I played this same map when it was first published, and several since. I gave up in frustration. With NUMBERGUY's map it was working and I thought, well, I just was not patient enough, but again, here with this map, all I could do was watch as the AC took over to the end. At no point did the cursor work.  As of today my version of CW4 is 100% up to date.
Summary: some maps have a creeper-based cursor, most have an anticreeper-based cursor. You have for some reason assumed only the creeper cursor exists. Both types of cursor work the same, except the anticreeper cursor obviously works with anticreeper and creates anticreeper. If you're unsure what type of cursor is used for a map, read the message at the start or learn how to find out the difference. I hope this helps explain the difference and your problem?

Annoyed rant starts here, don't read it if you're easily offended.
Spoiler

Did you even consider the idea that the cursor USUALLY works with anticreeper, and that the creeper based cursors are an EXCEPTION? Did you even READ the opening conversations a single time?

No, you probably didn't. Because my cursor scripts don't fail, there's nothing that's even able to fail (Except in Mverse apparently, dunno how that even works)

In the case that you DID understand it's anticreeper cursor, I have not the slightest idea what's wrong and I'm not fixing edge case scenarios where 4rpl itself breaks.
Though I gotta admit, I might not have explained clearly what cursor every map uses in every case. My apologies.
[close]
When you want an explanation for something I use in my levels, or if you want to suggest something, feel free to tell me. Just don't ask/suggest things every other day please :P