Custom Map #8983: Exploding circles B-1. By: builder17

Started by AutoPost, October 31, 2020, 08:06:20 AM

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AutoPost

This topic is for discussion of map #8983: Exploding circles B-1


Author: builder17
Size: 90x90

Desc:
Exploding enemies that give you AC when they explode. Inspirated by KAGYU. #Easy #CRPL #Powerzones

yum-forum

Master Builder17 so creative! Very glad to play map with new units and features. Almost every new concept (so many variants!) he wonder me and hope other players! Surely 10/10 for good work and excellent creativity!
Will be nice to use this features in CSM or other concept maps.
I wish to Master Good lu!!!  :)
1560 maps in CW2, CW3 and PFE till now
last

Helper


toolforger

No idea how to make an enemy explode, so I'm reducing to guessing what might work.
I hate blind guessing, so this has been zero fun for me.

yum-forum

Played once more. It is pity that can't rate 11/10 from me!  :D
1560 maps in CW2, CW3 and PFE till now
last

TrickyPlayer

Weird concept, enemies that die and leave anticreeper.
And they die when they received enough ammo packets?
1/10
kidding it's still a 7/10 at least
When you want an explanation for something I use in my levels, or if you want to suggest something, feel free to tell me. Just don't ask/suggest things every other day please :P

yum-forum

Quote from: TrickyPlayer on November 01, 2020, 09:11:18 AM
Weird concept, enemies that die and leave anticreeper.
And they die when they received enough ammo packets?
1/10
kidding it's still a 7/10 at least

My evaluation (rating) is related to what I can imagine using this feature in classic CSM map.
1560 maps in CW2, CW3 and PFE till now
last

Helper

Quote from: toolforger on November 01, 2020, 03:17:14 AM
No idea how to make an enemy explode, so I'm reducing to guessing what might work.
I hate blind guessing, so this has been zero fun for me.

I often find myself in that situation, and always turn to these forums for some help.
As with many custom objects, you have to "connect" with either a Relay or a Connector. Packets will flow to the object and it will blow up like a balloon (and pop).
It leaves a PZ when that happens, and you can put that to a variety of uses.

I will occasionally play a map a second time if I really liked it...I have played this one four times (so far).
A lot of fun after I figured it out.
H

Builder17

How was their creeper production strength? I think it could have been bit bigger in amount.

toolforger

Quote from: Helper on November 01, 2020, 10:12:39 AM
As with many custom objects, you have to "connect" with either a Relay or a Connector. Packets will flow to the object and it will blow up like a balloon (and pop).
It leaves a PZ when that happens, and you can put that to a variety of uses.

Oh. That's about the last thing I'd have tried. Probably after a dozen rage quits or so.
How do people come up with that idea?

Anyway. Off to try it another time.

Helper

"How do people come up with that idea?"

We have some seriously amazing folks creating games for us to enjoy.
Buying my first CW1 license has to have been the best ten bucks I ever spent.
H

Builder17

Quote from: toolforger on November 02, 2020, 04:24:53 PM
How do people come up with that idea?

I suppose that most players would accidentally connect into them when expanding their network.

Unless you are staying on lower-right island and farming forge upgrades. ;) Then it might take a while to figure out.

TrickyPlayer

Quote from: Builder17 on November 03, 2020, 04:52:25 AM
I suppose that most players would accidentally connect into them when expanding their network.

Happened to me. I didn't know what was happening at first but I just decided to go with the flow.
When you want an explanation for something I use in my levels, or if you want to suggest something, feel free to tell me. Just don't ask/suggest things every other day please :P

Johnny Haywire

Same here. I figured they had to die somehow and with so many people completing it the solution should be fairly obvious. Oh hey! That's how you do it!

This is a very fun map, builder! Nice & relaxing after a hard day's work!

Thanks for the map!  ;D
You disagree with this sentence, don't you?