Custom Map #8936: Random CSM B-1. By: builder17

Started by AutoPost, October 10, 2020, 10:57:18 AM

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AutoPost

This topic is for discussion of map #8936: Random CSM B-1


Author: builder17
Size: 102x102

Desc:
Conversion bombs from map #6812 return! #CSM #Easy

TrickyPlayer

Lazy level design, takes a long time to flip emitters and it doesn't really feel like I have much influence as the power-increasing structures are really far away from the only real AC emitter you have. AC bomb was interesting though.
When you want an explanation for something I use in my levels, or if you want to suggest something, feel free to tell me. Just don't ask/suggest things every other day please :P

Loren Pechtel

Behavior I believe you didn't intend:  There's no need to after the final zone in the SE.  Once you have everything else bomb the emitter--victory.

Builder17

Quote from: Loren Pechtel on October 10, 2020, 11:28:24 PM
Behavior I believe you didn't intend:  There's no need to after the final zone in the SE.  Once you have everything else bomb the emitter--victory.

Because of the way how CSM works, this bug cannot be fixed, sorry... :(

Quote from: TrickyPlayer on October 10, 2020, 12:09:18 PM
Lazy level design, takes a long time to flip emitters and it doesn't really feel like I have much influence as the power-increasing structures are really far away from the only real AC emitter you have. AC bomb was interesting though.

Thanks! :)

Will try to avoid this mistake on my next CSM map.

Loren Pechtel

Quote from: Builder17 on October 11, 2020, 01:00:27 PM
Quote from: Loren Pechtel on October 10, 2020, 11:28:24 PM
Behavior I believe you didn't intend:  There's no need to after the final zone in the SE.  Once you have everything else bomb the emitter--victory.

Because of the way how CSM works, this bug cannot be fixed, sorry... :(

Quote from: TrickyPlayer on October 10, 2020, 12:09:18 PM
Lazy level design, takes a long time to flip emitters and it doesn't really feel like I have much influence as the power-increasing structures are really far away from the only real AC emitter you have. AC bomb was interesting though.

Thanks! :)

Will try to avoid this mistake on my next CSM map.

Put two emitters in the last zone and the problem wouldn't occur.

Builder17

Quote from: Loren Pechtel on October 11, 2020, 01:41:26 PM
Put two emitters in the last zone and the problem wouldn't occur.

Oh, I see now!

Thanks!