Custom Map #8237: my las map in a while. By: Martin Gronsdal

Started by AutoPost, March 22, 2020, 12:22:49 PM

Previous topic - Next topic

AutoPost

This topic is for discussion of map #8237: my las map in a while


Author: Martin Gronsdal
Size: 256x256

Desc:

yum-forum

1560 maps in CW2, CW3 and PFE till now
last


Altren

I love this one. So many minor tricks involved, also felt like a regular gameplay, but with a very creative map.

There was two drawbacks though:
Start was a bit annoying (jumping over emitter), may be you should've made it and the next emitter weaker.
Also being stuck at "wait for range upgrade" was boring as well. I was just speeding up the game and doing nothing for several minutes. I'm not sure why it was necessary, or at least you should've decreased distance it to lvl 3 upgrade or something.

I wonder why do some people keep playing your maps and setting low rating, but simply not  getting to the fun part.

Martin Gronsdal

Quote from: Altren on March 22, 2020, 03:06:39 PM
I love this one. So many minor tricks involved, also felt like a regular gameplay, but with a very creative map.

There was two drawbacks though:
Start was a bit annoying (jumping over emitter), may be you should've made it and the next emitter weaker.
Also being stuck at "wait for range upgrade" was boring as well. I was just speeding up the game and doing nothing for several minutes. I'm not sure why it was necessary, or at least you should've decreased distance it to lvl 3 upgrade or something.

I wonder why do some people keep playing your maps and setting low rating, but simply not  getting to the fun part.

thank you for very constructive feedback - and for playing

jumping over emitter: I guess you are right, but that is tricky for a lot of people and gives some challenge in itself.

waiting for upgrades: totally agree. I agree to such a a point that when I was playing the map to upload it I thought of adding a resource pack loaded with aether to make that wait shorter.

bgzzz

I don't get how to progress. I've reached the right part of the first island, but the terraformer hasn't enough range.
And a giant wave eventually come and kill me

Martin Gronsdal

Quote from: bgzzz on March 23, 2020, 06:11:18 AM
I don't get how to progress. I've reached the right part of the first island, but the terraformer hasn't enough range.
And a giant wave eventually come and kill me

You have to force the terp to reach farther

marvinitfox

spoiler-ish stuff below.
not enough to put in a wrapper though.

Quote from: bgzzz on March 23, 2020, 06:11:18 AM
I don't get how to progress. I've reached the right part of the first island, but the terraformer hasn't enough range.
And a giant wave eventually come and kill me
with MAX range upgrade, the Terp does reach the first 3 pillars.
with them down, you can easily take the whole right, setup a base there and start your Berthartillery barrage, which will help tame that floodwave.

That still leaves you only about halfway through this map, mind you :)


P.S.
That jump over an emitter needed at the start. Is it NASTY.
Doable, of course, but a real test of my patience and planning.
Cannot decide if i Love or Hate it,
so i've gone for loving to hate it.

P.P.S.
For a while there i seriously considered deleting my forge and putting one Bertha down there.
I came to the tentative conclusion that  while this would allow me to enter the top island much sooner, the loss of firepower would make the space-crossing tidal wave very hard to handle. But it was  very tempting option!

Martin Gronsdal

Quote from: marvinitfox on March 23, 2020, 06:34:24 AM
spoiler-ish stuff below.
not enough to put in a wrapper though.

Quote from: bgzzz on March 23, 2020, 06:11:18 AM
I don't get how to progress. I've reached the right part of the first island, but the terraformer hasn't enough range.
And a giant wave eventually come and kill me
with MAX range upgrade, the Terp does reach the first 3 pillars.
with them down, you can easily take the whole right, setup a base there and start your Berthartillery barrage, which will help tame that floodwave.

That still leaves you only about halfway through this map, mind you :)


P.S.
That jump over an emitter needed at the start. Is it NASTY.
Doable, of course, but a real test of my patience and planning.
Cannot decide if i Love or Hate it,
so i've gone for loving to hate it.

I came to the same conclusion playing to upload the map

P.P.S.
For a while there i seriously considered deleting my forge and putting one Bertha down there.
I came to the tentative conclusion that  while this would allow me to enter the top island much sooner, the loss of firepower would make the space-crossing tidal wave very hard to handle. But it was  very tempting option!

I never thought of that - I would assume that the forge upgrades and singularity weapon is much more powerful,
than another Bertha



Thank you for playing

marvinitfox

Finally Finished this Fiendish map

I must admit, that
The Tapdancing Through The Three Tiers of The Trellace Totally Terrified me!
You DO have enough collectors and relays, but... you ONLY have enough.


11/10, for sure.

Martin Gronsdal

Quote from: marvinitfox on March 23, 2020, 08:54:29 AM
Finally Finished this Fiendish map

I must admit, that
The Tapdancing Through The Three Tiers of The Trellace Totally Terrified me!
You DO have enough collectors and relays, but... you ONLY have enough.


11/10, for sure.

you make me blush.
Spoiler
Do you remember the sequence for where you placed the relays/collectors?
[close]

Altren

I had one spare relay at the end.
Spoiler
One relay next to the Command, and then 5 more in the straight line to the left, on the lower line of destroyed emitters.
[close]

Martin Gronsdal

Quote from: Altren on March 23, 2020, 11:30:27 AM
I had one spare relay at the end.
Spoiler
One relay next to the Command, and then 5 more in the straight line to the left, on the lower line of destroyed emitters.
[close]

Did you need the last one to get there?

Altren


Martin Gronsdal