Custom Map #8002: Too Many Enemies to Count (Impossible Version). By: Jason Stevens

Started by AutoPost, December 13, 2019, 10:33:46 PM

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AutoPost

This topic is for discussion of map #8002: Too Many Enemies to Count (Impossible Version)


Author: Jason Stevens
Size: 200x256

Desc:
This is the MOST DIFFICULT version of this map. Unless you're up for an intense challenge, you may want to consider the hard or normal version of this map instead :) This is NOT a sleeper map, but it does have sleeper units in it (see below). #Spore #Runner #Sleeper-Strafer #Sleeper-Beam #Pump #Toggle-Pump #Aether-Factory #Heavy-Creep #Flip-Emitter #Capture-Emitter Good luck, you're gonna need it ;)

Lucky Clover

Another Good Map, take 3hours in reality and 1hour ingame to beat this map.
Some guidence for those struggling this map
Spoiler

I start on the above sector
1、build one guppy early to nullify the southwest(the right one), then you could always turn on the factories until you need no more aether
2、ONE strafer =  the sleeper strafer could only land on one attack
TWO strafers = destory the sleeper strafer before they take off
the first two waves of spore+sleeper strafer are the hardest part of this map. If you beat the first two waves of spore, victory is within your reach.
[close]

Johnny Haywire

If you're looking for a good challenge, try this map. No real tricks here, just brutal strategy.

I saw Lucky Clover's post but decided to start on the bottom left because I like corners.

The absolute must for this map is destroying as many strafer bases as quickly and efficiently as you can.

Not sure that Jason's around anymore but just in case -

Thanks for the map!! =)
You disagree with this sentence, don't you?