0% efficiency on all upgrades

Started by teknotiss, August 09, 2019, 10:00:10 AM

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teknotiss

i have been trying to get a few PF maps sorted out and on the one attached i get this 0% efficiency bug...

anyone ever experience this?

i saw this post

http://knucklecracker.com/forums/index.php?topic=21694.msg149300#msg149300

and tried releasing all the gems and reinstalling them but efficiency stays at 0%

slightly annoying as this map was a bit of work! :o
"Is God willing to prevent evil, but not able? Then he is not omnipotent.... Is he able, but not willing? Then he is malevolent.... Is he both able and willing? Then whence cometh evil?.... Is he neither able nor willing? Then why call him God?" --- Epicurus

teknotiss

#1
here is a save with the bug in effect.

i re-installed the gems at least 30 secs before the save... but some gems had been installed at the start of the map.

so the bug was in effect from the start as far as i can tell.

edit:  actually i can't find the save... i think that is the finalised map.

the saves must be somewhere but i can't see the location.
"Is God willing to prevent evil, but not able? Then he is not omnipotent.... Is he able, but not willing? Then he is malevolent.... Is he both able and willing? Then whence cometh evil?.... Is he neither able nor willing? Then why call him God?" --- Epicurus

Builder17

Probably obvious question, did you warp in your HQ/have custom HQ ship on that map?

teknotiss

"Is God willing to prevent evil, but not able? Then he is not omnipotent.... Is he able, but not willing? Then he is malevolent.... Is he both able and willing? Then whence cometh evil?.... Is he neither able nor willing? Then why call him God?" --- Epicurus

FOXX

I have encountered this also. With AmpGems on Tech installed they stay on 0%. Only option is to give the player the AmpGems and not put them on tech.
As far as  know this was never fixed.

Greets
FOXX
The FPAF
For My Maps and Ships!
Including  CUSTOM MODULE MAPS & SHIPS

teknotiss

Quote from: FOXX on August 10, 2019, 09:48:02 AM
I have encountered this also. With AmpGems on Tech installed they stay on 0%. Only option is to give the player the AmpGems and not put them on tech.
As far as  know this was never fixed.

Greets
FOXX


do you mean the mapper puts the gems in?

i didn't do that, the player starts with 2 and picks up the rest.

i will make a version with no free gems and see if that helps then.

cheers for the info dude  8)
"Is God willing to prevent evil, but not able? Then he is not omnipotent.... Is he able, but not willing? Then he is malevolent.... Is he both able and willing? Then whence cometh evil?.... Is he neither able nor willing? Then why call him God?" --- Epicurus

teknotiss

giving 0 gems to the player seems to have fixed it so far...

odd!

cheers FOXX
"Is God willing to prevent evil, but not able? Then he is not omnipotent.... Is he able, but not willing? Then he is malevolent.... Is he both able and willing? Then whence cometh evil?.... Is he neither able nor willing? Then why call him God?" --- Epicurus

FOXX

Quote from: teknotiss on August 10, 2019, 03:00:55 PM
giving 0 gems to the player seems to have fixed it so far...

odd!

cheers FOXX
Welcome Teknotiss.

ps -> To have a look at your map made me think where all the omni pickups are for since that part is the only land on the map. Maybe add some more land at the end of the map so the omnis have something to do. If this was not part of your plan then forget this comment ;)

Greets
FOXX

The FPAF
For My Maps and Ships!
Including  CUSTOM MODULE MAPS & SHIPS