Custom Map #7366: Fortify. By: Husky

Started by AutoPost, May 06, 2019, 09:04:59 PM

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AutoPost

This topic is for discussion of map #7366: Fortify


Author: Husky
Size: 256x256

Desc:
An abandoned mining colony in the heart of creeper territory needs to be secured. Defend on all sides while being pummeled by ever increasing air attacks; then push out to one of the corners for victory.

pastor.healer

A lot of work to put this together.  Thanks! 


Also, a game that lasts more then 5 minutes :)


Well done

Husky

Thanks that's really kind of you :)  I'm glad you enjoyed it, it was fun to make.

It's my first map so I was trying to get the hang of things. I didn't realise taking one of the corner spawners I put down would end the game, originally you were meant to take all four, also after a set amount of time they'd really start churning it out so the difficulty would ramp; that didn't work out but I rolled with it.  I'm not the best player and completing my own level was getting difficult.



pastor.healer

I think you did great.  It was still a fun map to play.  Yes, the towers will stop play and end the game.


Keep up the wonderful design work.  The map was still a challenge to get through. 

Best regards

Loren Pechtel

I took out the inhibitor in the northeast--despite being almost an hour into the game it didn't seem to be producing any creeper.  I was waiting for the surge and I was going to build the nullifier after--but it never came.

Husky

I think I put a time in that was too large and it stuck at 33:33 or something, they never produced for me either.   I misunderstood the unit of time when I set them, and didn't realise they were an instant win on destruction.

GoodMorning

For refernce on the time unit - the game runs at 30 frames/second, and the activation-time is in frames.

So 2 second is 3 frames, 1 minute is 1800 frames, and so on.

Hope you continue to have fun. :)
A narrative is a lightly-marked path to another reality.